Old 3* cover rewards plsss

Can we have more events that give the older 3* characters as rewards? D3 please don't forget that you have new players who need those covers too

Comments

  • JamieMadrox
    JamieMadrox Posts: 1,798 Chairperson of the Boards
    I second this. I have more new 3* covers than I do old 3* covers.
  • I second this. I have more new 3* covers than I do old 3* covers.
    same. I'm almost max shieldbro and have maxxed Hulk but I'm lacking almost every other 3* hero, especially spiderman. I can only remember there being a spiderman non-LR event once in the 4+ months I've played this game.
  • I agree with this. I would even define old as within the last month. I get like 3 covers of a 3* if I'm lucky and then I never see that character again as a reward.
  • I've been playing since November and still need 7 covers for my Spider-Man and 8 for GSBW; I can't seem to pull them to save my life.
  • For PVP at least, I know we had recent tourneys with IM40 and BWGS as rewards. And one with Loki as the rewards as well, but that one didn't go over very well since he only has 2 skills (so the prizes were kind of weak).

    The game does cycle covers, but the time it takes to cycle is pretty high. The news popup does give me hope that they're going to have a constant cycle of PVP tourneys, which if true will definitely give us our share of older covers as well - I still need a blue IM40 to get him properly spec'd and none of my villains are max covers yet, and probably won't for a while given how unlikely the LR rewards are to have them now.
  • Counting Falcon there are 19 3*s right now.

    There's a PvP tournament every 3 days. Even if they're perfectly evenly distributed, there's got to be a hero that was last seen as an award 54 days ago. I'm not sure how they can possibly deal with that. From a sheer logistic point of view, someone's got to be the last 3*, and the 'last guy' time gets bigger as more 3*s show up. And of course we know certain heroes do indeed show up more often than others.
  • Well, Army of One pvp that's going on right now features GSBW as 3* reward.
  • Phantron wrote:
    Counting Falcon there are 19 3*s right now.

    There's a PvP tournament every 3 days. Even if they're perfectly evenly distributed, there's got to be a hero that was last seen as an award 54 days ago. I'm not sure how they can possibly deal with that. From a sheer logistic point of view, someone's got to be the last 3*, and the 'last guy' time gets bigger as more 3*s show up. And of course we know certain heroes do indeed show up more often than others.
    In addition to PVP, not every PVE releases a new character. That would help cut the time down, but you'd still probably be looking at a cycle every ~6-7 weeks instead of every ~7-8.

    And they have doubled up on PVP events before. I think I'd be for that a little more often (though not all the time). If they're going to have some down time b/w PVE events, run a couple of PVPs and cut the cycle of repeated rewards down even more (to say ~5-6 weeks).
  • Agree 100%. People keep pointing out that by adding new characters they make it harder to complete any given character just because of dilution. I think there should be some rule that every *** character should be a reward at least once a month. If they stuck to something like this, then the solution to the character dilution problem would be simple, every time they add a new character they would have to add (at least) one more event per month.

    [BTW, feel free to replace once a month with a different time period, once every three weeks, once every 5 weeks, whatever]
  • Hausdorff wrote:
    Agree 100%. People keep pointing out that by adding new characters they make it harder to complete any given character just because of dilution. I think there should be some rule that every *** character should be a reward at least once a month. If they stuck to something like this, then the solution to the character dilution problem would be simple, every time they add a new character they would have to add (at least) one more event per month.

    [BTW, feel free to replace once a month with a different time period, once every three weeks, once every 5 weeks, whatever]

    But it's already going to take 2 months with the characters we have right now, and this is not counting the fact that newer characters are going to be promoted more, and this time period is going to get greater as time passes because more heroes are available.

    Hopefully the tournament season feature can solve some of this by putting some 3* or at least a heroic token themed toward the rarer 3*s as progression reward.
  • reckless442
    reckless442 Posts: 532 Critical Contributor
    In another thread, I proposed three possible approaches to helping players get the old 3* covers. Dilution obviously makes it harder to get the right covers and the diminishing amount of HP being given by the game, plus the need to spend HP on roster slots to keep up with newer 3* releases has become an impediment to getting the covers for the older 3*. I won't post my entire prior post, but here was what I wrote about three possible ways to help players get the old 3* covers:

    1. Have a token that covers a select group of older 3*s. Like the old diabolical pack, make the 10-pack guarantee one of each of those covers.

    2. In PVP, add a tier of prizes that give an older 3* (or the token) instead of yet another Moonstone, OBW, or 2* Cap. The odds of getting those in token pulls are high enough that they really don't need to be PVP prizes.

    3. Maybe create an in-game exchange system where 2 newer 3* covers can be exchanged for the older 3* cover of your choice. If you have managed to fully cover your Steve Rogers through the recent events, maybe you could trade two of those for one Spidey blue or Hulk black. It's a 2:1 transaction so it's not too easy to use and there is a net loss for someone who decides to buy a pack and then trade the covers. Also, it provides no incentive for old players with fully covered rosters to farm covers, since they probably have the older characters fully covered. They could begin by deeming "older characters" those who have been out for three months of longer, so anyone before Daredevil, and that pool would expand as time goes on.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Something else that they could do is to simply offer a choice of rewards. So for example, if you place top 5 in a tournament, you can choose between either spidey or lazy thor covers. This approach also scales with adding more characters since you just increase the number of choices as time goes on.
  • Looking at the way sales work I doubt you'll have any guaranteed 3* from tokens anytime soon, but if you get say a 10 pack Courageous token for tournament season progression award, that should give you a good chance to get some useful, older 3*s. And if not, you can always try again next month. They can have several themed packs like Courageous though I think Courageous/Diabolical actually covers the older heroes pretty well, since newer ones tend to show up more often as tournament prizes.
  • Something else that they could do is to simply offer a choice of rewards. So for example, if you place top 5 in a tournament, you can choose between either spidey or lazy thor covers. This approach also scales with adding more characters since you just increase the number of choices as time goes on.
    Great idea. They should probably do "old 3 star" tourneys where you get to pick 1 of 2/3 old 3 stars as reward
  • Phantron wrote:

    But it's already going to take 2 months with the characters we have right now...

    That's exactly the problem. They have let this problem get quite big before addressing it. Now there is quite a bit of catch up to do.

    I know that adding new characters gets them money, people buy packs and are motivated to play and such. I'm fine with that. But if they are going to add new characters they need to add additional tournaments to make up for it. The lazy way would be to just run some PVP's simultaneously, they last a few days so they can just make it so there is one ending every day. Better would be to add different types of tournaments. I like the idea of doing 8 hour long tournaments with 2 hour breaks in between. This would get a lot of opportunity to distribute those prizes, and would give everyone a shot at a good ending time regardless of their time zone. They could also run 2 simultaneous PVE tournaments, one with a restricted roster and one without. Better yet, have a completely new tournament type that is nothing like what we have now.

    Regardless of the details, I think they should consider part of their cost of adding a new character that they have to increase the overall tournament output. Sometimes this should mean increasing the frequency of their existing tournaments, and other times it should mean doing some real innovation.
  • One possibility - combine a few of the ideas people have been asking for. After you get the prologue to 100%, it resets at a much higher (maybe 50 levels higher, across the board) level. Cover rewards are replaced at one higher star level. Thus, the 1* covers become 2*s, and the 2*s become 3*s. There are 15 total 2* covers right now in the prologue, as near as I can tell - 3 each for Bag-Man, Thor, Storm, Wolverine, and Daken. It's hardly going to be game breaking to allow people to collect 15 older 3*s over the course of all those missions, especially as far as they'd be spread out.
  • reckless442
    reckless442 Posts: 532 Critical Contributor
    Ben Grimm wrote:
    One possibility - combine a few of the ideas people have been asking for. After you get the prologue to 100%, it resets at a much higher (maybe 50 levels higher, across the board) level. Cover rewards are replaced at one higher star level. Thus, the 1* covers become 2*s, and the 2*s become 3*s. There are 15 total 2* covers right now in the prologue, as near as I can tell - 3 each for Bag-Man, Thor, Storm, Wolverine, and Daken. It's hardly going to be game breaking to allow people to collect 15 older 3*s over the course of all those missions, especially as far as they'd be spread out.
    I like the idea of using the prologue for 3* covers, but this could be a disaster for people who need the prologue to heal.

    A variation on the suggestion is that after a certain milestone, you "open" an advanced prologue, which is basically a second set of prologue sites with higher-level covers as prizes. That would leave the old prologue intact, but provide a new challenge.

    If the milestone was that the advanced prologue opened when you maxed your first 2* or got two 2*s over level 60, it would encourage players to spend ISO to level some 2*s.
  • Ben Grimm wrote:
    One possibility - combine a few of the ideas people have been asking for. After you get the prologue to 100%, it resets at a much higher (maybe 50 levels higher, across the board) level. Cover rewards are replaced at one higher star level. Thus, the 1* covers become 2*s, and the 2*s become 3*s. There are 15 total 2* covers right now in the prologue, as near as I can tell - 3 each for Bag-Man, Thor, Storm, Wolverine, and Daken. It's hardly going to be game breaking to allow people to collect 15 older 3*s over the course of all those missions, especially as far as they'd be spread out.
    I like the idea of using the prologue for 3* covers, but this could be a disaster for people who need the prologue to heal.

    A variation on the suggestion is that after a certain milestone, you "open" an advanced prologue, which is basically a second set of prologue sites with higher-level covers as prizes. That would leave the old prologue intact, but provide a new challenge.

    If the milestone was that the advanced prologue opened when you maxed your first 2* or got two 2*s over level 60, it would encourage players to spend ISO to level some 2*s.

    I think your idea works well too. For prologue healers, though, the currently 3rd level doombot mission, or the currently 20th level Venom mission, might become the favored heal spots. They'd be better for some people than the current missions because they take longer to kill. I think there's still be good options, just not the same missions.
  • I think we should have tournaments where, if you win, the token lets you choose one/more of the old 3* heroes for reward.

    So, instead of doing individual tournaments for the old 3* heroes, just have 1.