*****Mojo*****

Ssapo
Ssapo Posts: 7 Just Dropped In
edited March 2017 in Speculation and Concepts
Rough outline of Mojo powers, level 1. I think some characters are missing a flair for the nonsensical:

purpleflag.png Entertain Me! 8 purpletile.png

Mojo commands one of his entrants to put on a show. One of his opponents' active powers fires against their team. If you have at least the same amount of AP in that color as the cost, the crowd loves it and increases the effect by 50%.

blueflag.png Change the channel 0 passive bluetile.png

Mojo is bored with your performance. If your opponent matches the same colors twice in a row, generate 3 green.

greenflag.png Fan Favorites! 15 greentile.png

Mojo knows what the people want. They want excitement! Summon a fighter based on how the fight has been going:

If purple has been the most matched color or purple has been the most used power, summon Nightcrawler. He does that crazy purple teleport thing right? Anyone remember that game where you had to reset to beat me? Crazy right? Nightcrawler does that purple thing, shuffles all tiles once, then again, then draw a new board, then drain all of your AP. It was expensive remember?

If green has been the most matched color or green has been the most used power, summon Spiral. Her moves are a cut above the rest. Remove all enemy special tiles and replace them with strength 100 strike tiles, deal 1000 damage for each replacement.

If red has been the most matched color or red has been the most used power, summon Rachel Summers. She knows the deal. Place an unmatchable, unremovable tile that activates when the opponent fires a power. Before it actives, drain 4 AP of that color. If they no longer have enough AP to use it, it does not fire.

If blue has been the most matched color or blue has been the most used power, summon Gambit. Huh huh, mon ami, let's get zis started. Change all tiles of a random color to kinetically charged tiles and create a 5 turn countdown tile of the same color. At 0, unleash his hand and destroys all charged tiles, generating AP and dealing damage.

If yellow has been the most matched color or yellow has been the most used power, summon Shatterstar. Fighting? Check. Swords? Check. Needless fury? Check. Things are about to get real. Change 16 basic colored tiles to 100 strike tiles; 10 for you, 6 for the opponent.

If black has been the most matched color or black has been the most used power, summon Domino. Curse their bad luck for drawing Domino. Who knows what this will bring? Create a 3 turn countdown tile that reduces any opponent match by a random amount (1-3).

If team up tiles have been the most matched or they have been the most used power, or if there is a tie in any other factoring, summon Longshot. Waiting for that perfect match? Need a cascade but just aren't there? Longshot gives you one extra match after making one to make sure it gets done.