Idea for a new game mode. (Season long PvP gauntlet)
Chipster22
Posts: 299 Mover and Shaker
Proposal for a new game mode. (Season long PvP gauntlet)
Rules:
The PvP gauntlet will run for an entire season.
Each day a player will be allowed 3 battles. Opponents may be anyone in the entire player base that has joined the gauntlet.
Points will be given based on the strength of the opponent's team beaten. Points can only be gained and there are no deductions for losses. Shields will be unnecessary. If a 5* player wants to stomp on 1* players throughout the season that is possible, but they will receive very few points for each win. Likewise, a lower level player may aim above their power level, but risk losing their matches.
Placement rewards will be based on the total points score earned.
Progression rewards will base on the total number of wins regardless of points score.
This means that a player may choose to fight hard battles to fight for placement rewards or choose to fight easy battles to guaranty a more progression rewards.
Would this work? This is just a basic outline with many details that would have to be fleshed out.
Would it be something you would want to play?
Rules:
The PvP gauntlet will run for an entire season.
Each day a player will be allowed 3 battles. Opponents may be anyone in the entire player base that has joined the gauntlet.
Points will be given based on the strength of the opponent's team beaten. Points can only be gained and there are no deductions for losses. Shields will be unnecessary. If a 5* player wants to stomp on 1* players throughout the season that is possible, but they will receive very few points for each win. Likewise, a lower level player may aim above their power level, but risk losing their matches.
Placement rewards will be based on the total points score earned.
Progression rewards will base on the total number of wins regardless of points score.
This means that a player may choose to fight hard battles to fight for placement rewards or choose to fight easy battles to guaranty a more progression rewards.
Would this work? This is just a basic outline with many details that would have to be fleshed out.
Would it be something you would want to play?
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