R122 - passive powers vs animations & banners

DeNappa
DeNappa Posts: 1,390 Chairperson of the Boards
I noticed the following (minor) bugs in R122 regarding passives. Most obvious in all-goon nodes, but also in a match where Mystique was mixed in (Luck be a Lady chapter in Meet Rocket&Groot)

My team: Star-Lord (boosted) / 3* Dr Strange / [3rd member varied]

I noticed:
  • When in the goon's turn multiple powers were fired, both SL's and DrStrange's animation played multiple times. As far as I know, the animations should only play once per turn.
  • Sometimes, a goon placed a countdown with a power (or passive), but it didn't display a banner stating which power. I couldn't find any consistency in this, though.

Comments

  • firethorne
    firethorne Posts: 1,505 Chairperson of the Boards
    Sounds like this one:
    viewtopic.php?f=9&t=57963

    I think the issue is tied to having two passive characters. The animation won't play twice in a row, but it doesn't remember any more than the last animation played. So, with your team, the previous animation for Strange was Starlord, and the previous animation for Starlord was Strange, and it can continue to go back and forth playing the animation each time.