Issue with rotating through enemies during waves
GoTron88
Posts: 9 Just Dropped In
I believe this happens every time there is more than 3 characters in wave. When you drop an enemy and a new spawn, I believe it's supposed to come to the front. However it will show up in the middle instead. When I attack though, the new spawn is still the first to take a hit. However, when I try to rotate to bring a different character to the front, I have a lot of difficulty clicking on the enemies. I have to click over and over in different locations to rotate, and most of the time the stats page comes up instead. Once it actually successfully rotates, then everything seems to be back to normal until another character is downed, then it happens all over again.
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Comments
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Yes, this is happening in the new 6 character, single wave of the Big Enchilada in DDQ. I noticed in one or more wave battles in the EotS event as well. Kind of frustrating.0
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Yup. This happens ALL the time.
This game has more bugs than an entomologist!!0 -
GoTron88 wrote:I believe this happens every time there is more than 3 characters in wave. When you drop an enemy and a new spawn, I believe it's supposed to come to the front. However it will show up in the middle instead. When I attack though, the new spawn is still the first to take a hit. However, when I try to rotate to bring a different character to the front, I have a lot of difficulty clicking on the enemies. I have to click over and over in different locations to rotate, and most of the time the stats page comes up instead. Once it actually successfully rotates, then everything seems to be back to normal until another character is downed, then it happens all over again.
Happens often, but I've found that if you click on the front enemy (specifically the head), its picture will change slightly and then you can rotate freely again.
Can't guarantee that this will work on all systems0 -
Alfje17 wrote:GoTron88 wrote:I believe this happens every time there is more than 3 characters in wave. When you drop an enemy and a new spawn, I believe it's supposed to come to the front. However it will show up in the middle instead. When I attack though, the new spawn is still the first to take a hit. However, when I try to rotate to bring a different character to the front, I have a lot of difficulty clicking on the enemies. I have to click over and over in different locations to rotate, and most of the time the stats page comes up instead. Once it actually successfully rotates, then everything seems to be back to normal until another character is downed, then it happens all over again.
Happens often, but I've found that if you click on the front enemy (specifically the head), its picture will change slightly and then you can rotate freely again.
Can't guarantee that this will work on all systems
Specifically:
SOME (but not all) characters will jump in to the front of the wave with their FACE pointing forward, just like all the characters behind have their faces pointing forward.
This is the incorrect behavior, since we know from experience that the enemy character at the front of the wave should be looking to the left towards your own team. When the enemy at the front of the wave is looking towards you, it is impossible to rotate & select other characters from the enemy team.
The work around is to quickly tap the "wrong facing" enemy character on the head, and he will instantly turn & look left. Once (s)he is looking left, you can rotate through & select characters from the enemy team like normal.0 -
Yep, hate this; it's very annoying when you think you're attacking the front but it hits the middle instead.0
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