For the love of God make Fabricate faster!!!
tomatus89
Posts: 66 Match Maker
It's really annoying when you have to wait for the animation of 10 fabricate supports to give +1/+1 to the first creature. This makes battles against fabricate decks soooooo boring and long...
Also, make summoning tokens faster too. I know you made this faster than before, but do we really need to show the card two times? I think once is enough.
Also, make summoning tokens faster too. I know you made this faster than before, but do we really need to show the card two times? I think once is enough.
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Comments
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Especially when the AI drops Heart of Kiran and the creatures shift order, all fabricates reanimate, then you drop it / steal it the next turn, only to have to sit through a painfully long reorganization of servos.
3.3 is my least favourite. I understand the need for a challenge, but it is quite torturing to endure.0 -
I agree with you about speeding up the fabricate process. Mad annoying.
I have a thought, what they could do (All Tokens actually) if 3 servos suppose to be triggered, have the servo card pop in, but instead of having it to do it 3 times, make in one pop up but with the multiplier on them, then animate gems to the board. That way it speeds up Fabricate, it triggers in 2 instances no mater how many servos or any tokens are created. If someone is wondering that they need to read it for correctness, then make it have a slight longer timer and/or click to continue. That way I know and trust whats going on and the math is right.
Recap:
Fabricate 3, Servo Card Pop Up w/multipliers (maybe upward right corner in bold colored text, tweak the design some) on it, them all 3 servo supports animate as one. Much faster.0 -
tomatus89 wrote:It's really annoying when you have to wait for the animation of 10 fabricate supports to give +1/+1 to the first creature. This makes battles against fabricate decks soooooo boring and long...
Also, make summoning tokens faster too. I know you made this faster than before, but do we really need to show the card two times? I think once is enough.
Devs keep reassuring us that they have listened to our feedback so this must not be an issue.
Afterall remember how happy we were when they slowed down animation speed ? Remember the rage on the forum and countless threads on the topic of game being TOO FAST.
oh wait...0 -
losdamianos wrote:tomatus89 wrote:It's really annoying when you have to wait for the animation of 10 fabricate supports to give +1/+1 to the first creature. This makes battles against fabricate decks soooooo boring and long...
Also, make summoning tokens faster too. I know you made this faster than before, but do we really need to show the card two times? I think once is enough.
Devs keep reassuring us that they have listened to our feedback so this must not be an issue.
Afterall remember how happy we were when they slowed down animation speed ? Remember the rage on the forum and countless threads on the topic of game being TOO FAST.
oh wait...
Let me tell you 2 things.....
1. Thx for the update. Good to know.
2. LMAO0 -
losdamianos wrote:tomatus89 wrote:It's really annoying when you have to wait for the animation of 10 fabricate supports to give +1/+1 to the first creature. This makes battles against fabricate decks soooooo boring and long...
Also, make summoning tokens faster too. I know you made this faster than before, but do we really need to show the card two times? I think once is enough.
Devs keep reassuring us that they have listened to our feedback so this must not be an issue.
Afterall remember how happy we were when they slowed down animation speed ? Remember the rage on the forum and countless threads on the topic of game being TOO FAST.
oh wait...
Public Service Announcement: You can't just bolt two people with opposing views together and call it a hypocrite.
But, tell you what... give me a few minutes and I'll see if I can come up to some kind of solution to the problem of the game running too fast for some people and too slow for others.0 -
Put an option in the options menu.
Wow, that didn't take long, did it?0 -
I feel like the biggest argument against the improved game speed was not being able to tell what was going on during the AI turns. The battle log already solved that issue. Please speed the game back up and fix the ridiculous servo animations. Have you guys (devs) actually played and timed your matches against Tezzeret in the Revolt event? Most of my games for that fight take over 25 minutes and most of that time is thanks to all the servo animations. Heart of Kiran is a really good card but thanks to seeing it in Revolt Against the Consulate, I won't even consider buying it because of how annoying it is to watch all those servo animations all the time. The animations aren't just annoying, they are actually losing revenue for your company.0
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buscemi wrote:Put an option in the options menu.
Wow, that didn't take long, did it?0 -
ZW2007- wrote:I feel like the biggest argument against the improved game speed was not being able to tell what was going on during the AI turns. The battle log already solved that issue. Please speed the game back up and fix the ridiculous servo animations. Have you guys (devs) actually played and timed your matches against Tezzeret in the Revolt event? Most of my games for that fight take over 25 minutes and most of that time is thanks to all the servo animations. Heart of Kiran is a really good card but thanks to seeing it in Revolt Against the Consulate, I won't even consider buying it because of how annoying it is to watch all those servo animations all the time. The animations aren't just annoying, they are actually losing revenue for your company.
I agree, you have to make sure basic/simple functionality works and is update date over time. Improve it as the game evolves. The token animations needs to be changed to simple steps when more than one is being created. I think that there are ideas out there to help that. I like the idea of fabrication, but waiting for it to complete X times over and overis crazy.0
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