Please send notification and stop this event!!!!
Gotcha617
Posts: 88 Match Maker
This event looks like it's going to go on for days...send an in game message giving all players 24 or however many hour notice to clear nodes and end this event...
Thank you...
Or bring deck slots and I won't give a bleep
Thank you...
Or bring deck slots and I won't give a bleep
0
Comments
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This is an actual question to the devs and not a rant...
Why are events that are known to be bugged such as this one, 3.3, allowed to remain in the event rotation? Shouldn't they be removed from the event rotation and replaced with something else until they are fixed? Now it has a second and even more painful bug, the entire first section, that when combined with the 3.3 bug makes finishing the event unlikely for most players.0 -
Shadoze wrote:This is an actual question to the devs and not a rant...
Why are events that are known to be bugged such as this one, 3.3, allowed to remain in the event rotation? Shouldn't they be removed from the event rotation and replaced with something else until they are fixed? Now it has a second and even more painful bug, the entire first section, that when combined with the 3.3 bug makes finishing the event unlikely for most players.0 -
Gotcha617 wrote:This event looks like it's going to go on for days...send an in game message giving all players 24 or however many hour notice to clear nodes and end this event...majincob wrote:Shadoze wrote:This is an actual question to the devs and not a rant...
Why are events that are known to be bugged such as this one, 3.3, allowed to remain in the event rotation? Shouldn't they be removed from the event rotation and replaced with something else until they are fixed? Now it has a second and even more painful bug, the entire first section, that when combined with the 3.3 bug makes finishing the event unlikely for most players.0 -
Don't forget about the Aetherworks Marvel bug too which 3.3 always seems to cast and take advantage of.0
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Deckslots won't matter to teams who have people waiting for the next event to join. If the overlap those people miss out on rewards.0
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I can see how the event can go on for longer than usual.
requesting a timer on the event so soon after the refresh
that players would have got full progression, had they won
all their battles, feels a bit hasty to me. there are 3
charges to the event so maybe let those who have
commitments find the time to play the event first?
HH0 -
They have to let this event run its course unless they are planning on giving everyone Baral's Expertise as a gift.0
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I think the event has an imbedded timer where it will end after 94 hours but doesn't show. The first iteration of the event ended at 10:00 AM on Wednesday even though the boss had 2-3% of his life still remaining. Screwed some people up who were waiting to play their games. Anyway, I expect the same thing to happen this time.
Anyway, I think this event is too long even when node 1 is working properly. (As was fateful showdown). Events get more tedious than enjoyable as they stay with you day after day..
I don't recall Avacyn's judgment events lasting this long.. didn't they usually end on Sunday afternoon?0 -
They didn't last as long because nodes recharged every 4 hours instead of 8.0
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Mainloop25 wrote:They didn't last as long because nodes recharged every 4 hours instead of 8.0
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madwren wrote:Steeme wrote:They have to let this event run its course unless they are planning on giving everyone Baral's Expertise as a gift.
I donno, they never gave out Thalia, Heretic Cathar.
No but they did repeat Panharmonicon as a reward when the event finished before anyone could obtain it. As is few players will have been able to get Baral's Expertise so they can either let it run its course, or they can cancel it and offer the same rare reward for full progression the next time this event runs, though that would likely mean another card like Thalia currently slated as an event reward being cut and going straight to packs.0 -
The previously megaboss events didn't last as long because most players could clear all nodes. In Revolt Against the Consulate, a lot of non-elite players have problems winning Tezzeret and hence are locked out from the third node. That means that the boss's hp goes down a lot slower cause a lot of players aren't able to clear the node that awards the most ribbons.0
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Muche wrote:Gotcha617 wrote:This event looks like it's going to go on for days...send an in game message giving all players 24 or however many hour notice to clear nodes and end this event...majincob wrote:Shadoze wrote:This is an actual question to the devs and not a rant...
Why are events that are known to be bugged such as this one, 3.3, allowed to remain in the event rotation? Shouldn't they be removed from the event rotation and replaced with something else until they are fixed? Now it has a second and even more painful bug, the entire first section, that when combined with the 3.3 bug makes finishing the event unlikely for most players.
Actually, I brought this up the first time this event came around and apparently they have not gotten around to updating the token card's text to say it gets the +1/+1 on overload AND ALSO every turn it fabricates 1.
That or they haven't gotten around to updating it so it IS on overload 1: +1/+1 AND fabricate.0 -
don't know if this has been suggested before:
please set up a timer on this kind of PVE events and if we managed to beat the boss within the time, all participating players gets some extra goodies, this way the event will not last forever and motivates more people to play0
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