Mainloop25 wrote: I just played around with Baral in Jace 2, and it was a little more interesting as far as deck building goes. The reason is because you can only put 5 spells in his deck. You can't go as overboard with cheap spell combo chains as you can with other pw's because of deck restrictions. So it got me thinking. What if all blue planeswalkers had 5 spells, max? Would this mess up other strategies too much? I haven't totally thought this through, so I am by no means advocating for it, I just want to hear the discussion, if there is any.
I don't understand why players want him nerfed into mediocrity, while at the same time pounding their chests with their Deploy, Mirrorpool, Bacon, Olivia, Ulrich, Akoum, Ulvenwald, Startled, Exert, Crush, and so on.
Steeme wrote: Mainloop25 wrote: I just played around with Baral in Jace 2, and it was a little more interesting as far as deck building goes. The reason is because you can only put 5 spells in his deck. You can't go as overboard with cheap spell combo chains as you can with other pw's because of deck restrictions. So it got me thinking. What if all blue planeswalkers had 5 spells, max? Would this mess up other strategies too much? I haven't totally thought this through, so I am by no means advocating for it, I just want to hear the discussion, if there is any. After trying the 8-card cycle and being bored with it in under an hour, I also decided J2 was the best home for Baral. I don't like having a single win-condition and he fills the role of just another tool in the belt that can help change gears in the match. However, I don't think adjusting the rest of the game to suit Baral is a viable solution. I think adjusting his numbers to eliminate cycles is the best solution, but he really needs to keep a similar power level or he will just get shelved. I don't understand why players want him nerfed into mediocrity, while at the same time pounding their chests with their Deploy, Mirrorpool, Bacon, Olivia, Ulrich, Akoum, Ulvenwald, Startled, Exert, Crush, and so on.
andrewvanmarle wrote: I don't understand why players want him nerfed into mediocrity, while at the same time pounding their chests with their Deploy, Mirrorpool, Bacon, Olivia, Ulrich, Akoum, Ulvenwald, Startled, Exert, Crush, and so on.
MTG_Mage wrote: I have looked extensively into PW balancing and found that any creature/spell/support limit over 6 (so 7 to 10) is too much and allows for uncreative deck building. Creature/spell/support limits should all be between 4 to 6 but no more than one 4 and at least one 6 (currently only Nahiri has two 4s) so most PWs should have 5 or 6 in everything.
Mainloop25 wrote: Not practical? Or just not precedented? I'll give you this, though. If they did change planeswalker deck slots to <6 of any card type, they would have to change creature card limits for all planeswalker levels except Garruk, who only lets you have 4 creatures even at lvl60.