PVE: Enemy of the State (2017-03-02 to 2017-03-09)

rainkingucd
Posts: 1,477 Chairperson of the Boards
First 7 day event run with updated progression rewards per Brigby's announcement. Multi colour covers, an extra 4/3/2 progression, and extra tokens.
PVE: Enemy of the State (2017-03-02) to (2017-03-09)
Event Info:
This Event:


Astonishing X-Men




Gwen Poole



Most Wanted


Steve Rogers Captain America
New Characters:




Agents of S.H.I.E.L.D.




Master of the Mystic Arts
This Week:



Carol Danvers
Thunderbolt Ross
All-New Wolverine
Miles Morales Spider-Man



Model 40
Sam Wilson Falcon
Classic
Classic
Raven Darkholme


Dark Avengers
Classic

Classic
Classic
Level 8
Level 7
Level 6
Level 5
PVE: Enemy of the State (2017-03-02) to (2017-03-09)
Event Info:
Episode 6: Enemy of the State
Length of Event: 7 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 6 Length of Sub-Events: 48 or 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): 1000 ISO; EotS Recruit Token
Other Notes:
Length of Event: 7 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 6 Length of Sub-Events: 48 or 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): 1000 ISO; EotS Recruit Token
Other Notes:
- There are Main nodes to open up the sub-events. These nodes are team-up nodes. The first sub-event's main node is repeatable for points only while Sub-Event 1 is open. All other main nodes to open the sub-events are one time only nodes.
- Enemy Types (Main): Wolverine (2*), Hammer Goons, Hand Goons
- This event introduced ""Survival Mode"". This is a node with waves of enemies. The number of waves per node and number of enemies per wave varies. Points are gained after each wave.
- Some wave nodes throughout the event give unique rewards of 1000 ISO or an EotS Recruit Token.
- Sub-Event 1: S.H.I.E.L.D. Base
- Number of Main Nodes to Open Sub-Event: 1
- Length: 48 hours
- Unique Rewards: 1000 ISO, EotS Recruit Token
- Sub-Event Nodes: 9 Total. 1 Team-Up (repeatable); 3 Regular (repeatable); 2 Wave (repeatable); 3 Essential (2 regular; 1 wave) (repeatable)
- Enemy Types: Wolverine (2*), Hammer Goons, Hand Goons
- Sub-Event 2: Avenger's Tower
- Number of Main Nodes to Open Sub-Event: 1
- Length: 24 hours
- Unique Rewards: EotS Recruit Token
- Sub-Event Nodes: 9 Total. 4 Regular (repeatable); 2 Wave (repeatable); 3 Essential (2 regular; 1 wave) (repeatable)
- Enemy Types: Wolverine (2*), Hand Goons
- Sub-Event 3: The X-Mansion
- Number of Main Nodes to Open Sub-Event: 1
- Length: 24 hours
- Unique Rewards: 1000 ISO, EotS Recruit Token
- Sub-Event Nodes: 9 Total. 4 Regular (repeatable); 2 Wave (repeatable); 3 Essential (2 regular; 1 wave) (repeatable)
- Enemy Types: Wolverine (2*), Hand Goons
- Sub-Event 4: Hell's Kitchen
- Number of Main Nodes to Open Sub-Event: 1
- Length: 24 hours
- Unique Rewards: None
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (3 regular) (repeatable); 1 One-Time Only (team-up)
- Enemy Types: Gorgon, Wolverine (2*), Hand Goons
- Sub-Event 5: Hand Fortress
- Number of Main Nodes to Open Sub-Event: 1
- Length: 24 hours
- Unique Rewards: 1000 ISO, EotS Recruit Token
- Sub-Event Nodes: 9 Total. 3 Regular (repeatable); 3 Wave (repeatable); 3 Essential (2 regular; 1 wave) (repeatable)
- Enemy Types: Gorgon, Hand Goons
- Sub-Event 6: Nick Fury Rescue
- Number of Main Nodes to Open Sub-Event: 1
- Length: 24 Hours
- Unique Rewards: EotS Recruit Token
- Sub-Event Nodes: 9 Total. 4 Regular (repeatable); 2 Wave (repeatable); 3 Essential (2 regular; 1 wave) (repeatable)
- Enemy Types: Gorgon, Hammer Goons, Hand Goons
This Event:














New Characters:









This Week:























Level 8
Single Player Rewards
1: 10000
, 200
, 6 x
, 4 x
, 




, & Previous Rank Covers
2-5: 9000
, 200
, 6 x
, 2 x
, 




, & Previous Rank Covers
6-10: 9000
, 200
, 6 x
, 2 x
, 




, 




, & Previous Rank Covers
11-20: 8000
, 175
, 6 x
, 



, 



, 




21-50: 7000
, 175
, 6 x
, 



, 



, 




51-100: 7000
, 175
, 6 x
, 



, 



,
101-200: 6000
, 175
, 2 x
, 



, 



,
201-300: 5500
, 175
, , 



, ,
301-400: 5000
, , 6 x
, , ,
401-500: 4500
, , 4 x
, , ,
501-600: 4000
, , 6 x
, , ,
601-800: 3500
, , 4 x
, , ,
801-1000: 3000
, , 2 x
, , ,
Progression Rewards:
100: 400
500: +3 Stockpile





1000: 400
6000:
10500:
15500: 600
20000:




25000: 5
30000:
35000: 750
40000:




45000: 5
50000: 50
55000: 750
60000: 100
65000: 1000
70000:





81500:





90000: 1250
100000: 15
Alliance Rewards:
1-2: 8000
, 250
, 3 x
, 




3-10: 7000
, 250
, 2 x
, 




11-25: 6000
, 200
, 2 x
, 




26-50: 5500
, 150
, 2 x
, 




51-100: 5000
, 150
, 2 x
, 




101-250: 5000
, 100
, ,
251-500: 4500
, 100
, ,
501-100: 4500
, , ,
1001-10000: 3000
, , ,
1: 10000










2-5: 9000










6-10: 9000
















11-20: 8000


















21-50: 7000


















51-100: 7000













101-200: 6000













201-300: 5500







301-400: 5000


401-500: 4500


501-600: 4000


601-800: 3500


801-1000: 3000


Progression Rewards:
100: 400

500: +3 Stockpile






1000: 400

6000:

10500:

15500: 600

20000:





25000: 5

30000:

35000: 750

40000:





45000: 5

50000: 50

55000: 750

60000: 100

65000: 1000

70000:





81500:





90000: 1250

100000: 15

Alliance Rewards:
1-2: 8000








3-10: 7000








11-25: 6000








26-50: 5500








51-100: 5000








101-250: 5000


251-500: 4500


501-100: 4500

1001-10000: 3000

Level 7
Single Player Rewards
1: 9000
, 200
, 6 x
, 2 x
, 




, & Previous Rank Covers
2-5: 8000
, 200
, 6 x
, 2 x
, 




, & Previous Rank Covers
6-10: 8000
, 175
, 6 x
, 2 x
, 




, & Previous Rank Covers
11-20: 7000
, 175
, 6 x
, 



, 



, 




21-50: 7000
, 175
, 4 x
, 



, 



,
51-100: 6000
, 100
, 6 x
, 6 x
, ,
101-200: 5500
, 100
, 6 x
, 2 x
, ,
201-300: 5000
, 100
, 4 x
, , ,
301-400: 4500
, , 4 x
, , ,
401-500: 4000
, , 2 x
, , ,
501-600: 3500
, , 6 x
, , ,
601-800: 3000
, , 4 x
, , ,
801-1000: 2500
, , 2 x
, , ,
Progression Rewards:
100: 400
500: +3 Stockpile





1000: 400
6000:
10500:
15500: 600
20000:




25000: 5
30000:
35000: 600
40000:




45000: 5
50000: 50
55000: 750
60000: 50
65000: 1000
70000:





81500:





90000: 1000
100000: 15
Alliance Rewards:
1-2: 7000
, 200
, 3 x
, 




3-10: 5500
, 200
, 2 x
, 




11-25: 5000
, 150
, 2 x
, 




26-50: 4000
, 150
, 2 x
, 




51-100: 3500
, 100
, 2 x
, 




101-250: 2500
, 100
, ,
251-500: 2000
, 50
, ,
501-100: 1500
, , ,
1001-10000: 1250
, , ,
1: 9000










2-5: 8000










6-10: 8000










11-20: 7000


















21-50: 7000













51-100: 6000




101-200: 5500




201-300: 5000



301-400: 4500


401-500: 4000


501-600: 3500


601-800: 3000


801-1000: 2500


Progression Rewards:
100: 400

500: +3 Stockpile






1000: 400

6000:

10500:

15500: 600

20000:





25000: 5

30000:

35000: 600

40000:





45000: 5

50000: 50

55000: 750

60000: 50

65000: 1000

70000:





81500:





90000: 1000

100000: 15

Alliance Rewards:
1-2: 7000








3-10: 5500








11-25: 5000








26-50: 4000








51-100: 3500








101-250: 2500


251-500: 2000


501-100: 1500

1001-10000: 1250

Level 6
Single Player Rewards
1: 8000
, 175
, 6 x
, 2 x
, 




, & Previous Rank Covers,
2-5: 7000
, 175
, 6 x
, 2 x
, 



, 



, 




6-10: 6500
, 175
, 6 x
, 2 x
, 



, 



, 




11-20: 6000
, 175
, 6 x
, , 



, 



,
21-50: 5000
, 175
, 6 x
, 6 x
, , ,
51-100: 4000
, 100
, 6 x
, 2 x
, , ,
101-200: 3500
, 100
, 4 x
, , , ,
201-300: 3000
, 50
, 4 x
, , , ,
301-400: 2500
, , 4 x
, , , ,
401-500: 2000
, , 6 x
, , , ,
501-600: 1500
, , 4 x
, , , ,
601-800: 1200
, , 2 x
, , , ,
801-1000: 1000
, , 2 x
, , , ,
Progression Rewards:
100: 400
500: +3 Stockpile





1000: 400
6000:
10500:
15500: 500
20000:




25000: 5
30000:
35000: 500
40000:
45000: 5
50000: 50
55000: 750
60000: 50
65000: 750
70000:




81500:




90000: 1000
100000: 15
Alliance Rewards:
1-2: 6000
, 200
, 2 x
, 




3-10: 4500
, 150
, 2 x
, 




11-25: 4000
, 150
, 2 x
, 




26-50: 3000
, 150
, 2 x
, 




51-100: 2500
, 100
, 2 x
, 2 x 
101-250: 2000
, 100
, ,
251-500: 1500
, 50
, ,
501-100: 1250
, , ,
1001-10000: 1200
, , ,
1: 8000










2-5: 7000



















6-10: 6500



















11-20: 6000













21-50: 5000




51-100: 4000




101-200: 3500



201-300: 3000



301-400: 2500


401-500: 2000


501-600: 1500


601-800: 1200


801-1000: 1000


Progression Rewards:
100: 400

500: +3 Stockpile






1000: 400

6000:

10500:

15500: 500

20000:





25000: 5

30000:

35000: 500

40000:

45000: 5

50000: 50

55000: 750

60000: 50

65000: 750

70000:





81500:





90000: 1000

100000: 15

Alliance Rewards:
1-2: 6000








3-10: 4500








11-25: 4000








26-50: 3000








51-100: 2500




101-250: 2000


251-500: 1500


501-100: 1250

1001-10000: 1200

Level 5
Single Player Rewards
1: 7000
, 175
, 6 x
, 2 x
, 



, 



, 




2-5: 6500
, 175
, 6 x
, 2 x
, 



, 



, 




6-10: 6000
, 175
, 6 x
, 2 x
, 



, ,
11-20: 5500
, 100
, 6 x
, , , ,
21-50: 5000
, 100
, 4 x
, , , ,
51-100: 4000
, 50
, 4 x
, , , ,
101-200: 3500
, 50
, 4 x
, , , ,
201-300: 3000
, 50
, 4 x
, , , ,
301-400: 2500
, , 6 x
, , , ,
401-500: 2000
, , 6 x
, , , ,
501-600: 1500
, , 4 x
, , , ,
601-800: 1200
, , 2 x
, , , ,
801-1000: 1000
, , , , , ,
Progression Rewards:
100: Rainbow Damage Boost
500: 400
1000: +3 Stockpile





6000:
10500:
15500: 500
20000:



25000: 5
30000:
35000: 500
40000:
45000: 5
50000: 50
55000: 500
60000: 25
65000: 500
70000:




81500:




90000: 500
100000: 15
Alliance Rewards:
1-2: 5000
, 100
,
, 




3-10: 3500
, 100
,
, 




11-25: 3000
, 100
,
, 




26-50: 2000
, 100
, 2 x
, 
51-100: 1500
, 100
, 2 x
, 
101-250: 1500
, 50
, ,
251-500: 1200
, 50
, ,
501-100: 1200
, , ,
1
1: 7000



















2-5: 6500



















6-10: 6000









11-20: 5500



21-50: 5000



51-100: 4000



101-200: 3500



201-300: 3000



301-400: 2500


401-500: 2000


501-600: 1500


601-800: 1200


801-1000: 1000

Progression Rewards:
100: Rainbow Damage Boost
500: 400

1000: +3 Stockpile






6000:

10500:

15500: 500

20000:




25000: 5

30000:

35000: 500

40000:

45000: 5

50000: 50

55000: 500

60000: 25

65000: 500

70000:





81500:





90000: 500

100000: 15

Alliance Rewards:
1-2: 5000








3-10: 3500








11-25: 3000








26-50: 2000




51-100: 1500




101-250: 1500


251-500: 1200


501-100: 1200

1
0
Comments
-
Does anyone remember if the yellow required character node in the main screen (not the sub event) is repeatable after the first sub event ends? Or do we need to grind it down before that sub event ends?0
-
Dragon_Nexus wrote:Does anyone remember if the yellow required character node in the main screen (not the sub event) is repeatable after the first sub event ends? Or do we need to grind it down before that sub event ends?
I think the answer is within the hidden section of the event info:rainkingucd wrote:[*]There are Main nodes to open up the sub-events. These nodes are team-up nodes. The first sub-event's main node is repeatable for points only while Sub-Event 1 is open. All other main nodes to open the sub-events are one time only nodes.
My reading of this is that the repeatable node in the main section will close once the first sub ends.
On a side note, don't forget the first sub is 48 hours, with the rest being 24 hours each0 -
I noticed the 48 hour thing half way through my first run, but thanks all the same
Also, sorry I didn't notice the info was already there. I've only today thought to actually ask this question in these threads. I didn't think the info was just there already0 -
Just so I can do everything possible for max progression, with the wave nodes in 2 day sub events has anyone figured out the most efficient way to get it. I am not aiming for top rank, just max progression since wave nodes apparently require more then just 2 wins. And just since I'm here, they did not give any type of compensation for the last event with waves correct (sorry can't remember specifically)? I ended up 10k short and it was because I didn't grind the waves down properly.0
-
This is the first EoTS run that I've had a champed Quake... holy cow, what a difference that makes! Two Kishu and a Spy? Pffffft. And because my OML is locked out my scaling is down 20 - 30 levels on the hard nodes. This feels like a picnic so far. I have a champed Rulk, Hulk and Miles, and so far I haven't gotten any of them off the bench. X-23, Quake, IM-40 and the upgraded Falcon, that's all I've needed so far. Is this what the game feels like to folks who didn't foolishly level up their 5*'s?0
-
So is getting 2, 4* covers from progression a permanent thing or is this because this is a week long event? and good thing they are giving black as well b/c my purple is maxed out0
-
rocks52 wrote:So is getting 2, 4* covers from progression a permanent thing or is this because this is a week long event? and good thing they are giving black as well b/c my purple is maxed out
Permanent, but only for 7 day events. So should be there for this, Prodigal Sun, The Hulk, ISO 8 Brotherhood.0 -
Good. I always felt we were getting ripped off on 7 day events compared to a 3/4 week. lose 3/4* covers as well as 25 command points0
-
Does anyone have accurate information regarding wave nodes and max progression?
Are 2 wins enough for wave nodes on a 1 day sub?
In the past that is all I needed to do for max progression but that didn't work out in Strange Sights....0 -
djpt05 wrote:Does anyone have accurate information regarding wave nodes and max progression?
Are 2 wins enough for wave nodes on a 1 day sub?
In the past that is all I needed to do for max progression but that didn't work out in Strange Sights....0 -
I'm a little confused!
I don't have Gwen but have ground down all other nodes yet in my slice the top player is 5,500ish in front of me...
The Gwen node starts at 410 x 4 full points is 1640 a few extra maybe 800 more that isn't close to being so far in front...
Any one with thoughts on this or correcting my math0 -
PeeOne wrote:I'm a little confused!
I don't have Gwen but have ground down all other nodes yet in my slice the top player is 5,500ish in front of me...
The Gwen node starts at 410 x 4 full points is 1640 a few extra maybe 800 more that isn't close to being so far in front...
Any one with thoughts on this or correcting my math
Some people simply don't wait to do their clears, especially on 48 hour subs and thus can end up way ahead of you during them, you will see the gap narrow and the true picture appear at the end of the sub.0 -
Crowl wrote:PeeOne wrote:I'm a little confused!
I don't have Gwen but have ground down all other nodes yet in my slice the top player is 5,500ish in front of me...
The Gwen node starts at 410 x 4 full points is 1640 a few extra maybe 800 more that isn't close to being so far in front...
Any one with thoughts on this or correcting my math
Some people simply don't wait to do their clears, especially on 48 hour subs and thus can end up way ahead of you during them, you will see the gap narrow and the true picture appear at the end of the sub.
Pretty much. My work schedule has me getting off at, or shortly after, the end time for my slice these days, so since I play for progression and not placement, if I'm inclined to green-check a sub, I do it probably 8-12 hours ahead of time. Lets me go to work going 'ooh top 20 woo' and when I get home I'm in the top 100 or 200 as I should be.
Also, has sub 2 of EotS *always* had 3 CP available?
Defining 'always' as 'in the CP era,' of course.0 -
Did I miss an announcement or did the devs just forget to unlock Wolverine(s) for this event? Not a big loss, but I could have sworn there are no more character restrictions in MPQ.0
-
Kishida wrote:Did I miss an announcement or did the devs just forget to unlock Wolverine(s) for this event? Not a big loss, but I could have sworn there are no more character restrictions in MPQ.0
-
Top tip: Gwenpool's Plot Armor sends her teammates Airborne for 1 turn, which cancels other status effects... like, for example, IM40's Recharge self-stun, so he can get back into the fight a turn earlier than normal!0
-
4 clears of a 6 wave node, of which is on the hardest non essential node, why? It's like the game finding one last way to stick it to the player before they finish. Reminds me of when I'm clearly going to win on the next turn and the AI gets enough AP to fire off an AOE nuke teamup before the fight ends.0
-
Had some spare time this morning, so decided to note down the wave nodes for the last Sub-Events:
Sub-Event 5: Hand Fortress
Sea of Red (2 waves)
Shinobi - Teisatsu - Shinobi
Kishu - Teisatsu - Teisatsu - Konran - Shinobi - Teisatsu - Shinobi
Here she is (4 waves)
Gorgon - Shinobi - Kishu
Shinobi - Shinobi - Teisatsu - Teisatsu
Konran - Teisatsu - Teisatsu
Gorgon - Kishu - Kishu
Bring Down the Hand (4waves)
Teisatsu - Shinobi - Teisatsu
Konran - Konran - Konran
Shinobi - Kishu - Shinobi
Gorgon - Shinobi - Kishu
3* essential (1 wave)
Teisatsu - Shinobi - Teisatsu - Konran - Teisatsu - Teisatsu - Kishu - Konran
Sub-Event 6: Nick Fury Rescue
Adamantium Fury (3 waves)
Teisatsu - Teisatsu - Konran
Gorgon - Sniper - Sniper
Kishu - Kishu - Kishu
Triumph (6 waves)
Gorgon - Sniper - Shinobi
Konran - Teisatsu - Teisatsu
Gorgon - Soldier - Kishu
Soldier - Analyst - Grenadier
Konran - Teisatsu - Lieutenant
Gorgon - Kishu - Konran
3* essential (5 waves)
Commander - Shinobi - Shinobi
Teisatsu - Gorgon - Teisatsu - Shinobi
Konran - Soldier - Soldier
Teisatsu - Kishu - Pyro
Gorgon - Lieutenant - Commander0
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