The new critical tile

sinnerjfl
sinnerjfl Posts: 1,276 Chairperson of the Boards
You should really change the new critical tile that you've implemented recently. It looks out of place with the rest of the graphical assets and it is quite distracting with the shimmer. I'm aware that the point was to make the tile more obvious but it just doesn't fit.

Just go back to the old critical tile, it looked fine and most people knew what it was. I don't even understand who this change was for.

Comments

  • The forum should do their own thread and come up with a better one. icon_e_wink.gif
  • Dormammu
    Dormammu Posts: 3,531 Chairperson of the Boards
    I think it's actually much harder to see. It doesn't stand out to me at all. I'm missing crits now all the time.
  • I think I'd like it better if the animation cycled through a gradient instead of "blinking"
  • The reason for change in patch notes was that it now "better displays that it works with all varied colors".

    I wonder if they got many support tickets about people complaining that the critical tile disappeared? Or people asking what that tile does? It may not be obvious to the casual or new player.

    With that said, I do agree that the new design looks weird.
  • sinnerjfl wrote:
    You should really change the new critical tile that you've implemented recently. It looks out of place with the rest of the graphical assets
    True for PC version.

    As for mobile, I kinda enjoy it.
  • _RiO_
    _RiO_ Posts: 1,047 Chairperson of the Boards
    The new critical tile looks totally out of place with the Marvel theme. Imho a far better solution would've been to use a recognizable object of power such as a Cosmic Cube and have it give off a radiating glow that would oscillate smoothly through the different tile colors.
  • _RiO_ wrote:
    The new critical tile looks totally out of place with the Marvel theme. Imho a far better solution would've been to use a recognizable object of power such as a Cosmic Cube and have it give off a radiating glow that would oscillate smoothly through the different tile colors.
    I thought it was supposed to be the infinity gems?
  • sinnerjfl wrote:
    You should really change the new critical tile that you've implemented recently. It looks out of place with the rest of the graphical assets and it is quite distracting with the shimmer. I'm aware that the point was to make the tile more obvious but it just doesn't fit.

    Just go back to the old critical tile, it looked fine and most people knew what it was. I don't even understand who this change was for.
    Previous tile looked better.
  • Clintman
    Clintman Posts: 757 Critical Contributor
    I think it should be a picture of Deadpools head, then have them release subtly that they have no intention of ever making a Deadpool cover.