Can we get some buffs?
Gotcha617
Posts: 88 Match Maker
Couple cards I can think of is depala...mindwreck demon and sage of ancient lore. Let's be honest sage saw op on drop but there has been a complete overkill nerf thrown on him...depala needs a mana drop and maybe we can see some play on dwarves or vehicles...also no mana gain towards the fetched card is a little ridiculous. What's on your list on cards that could use a little juice?
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Sage is fine as is, but maybe you can let it draw one card on werewolf flip.
Depala, as a buyable mythic, should have been a stronger card from the jump.
Mindwrack Demon sorta has its use in the black NoP node.0 -
You mean in addition to shteev's list of wonderful cards? https://d3go.com/forums/viewtopic.php?f=31&t=585480
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Yeah, of those three only Depala obviously needs a buff or major cost adjustment.
Other cards that could use a buff include:
-World Breaker: Its just... awful.
-Radiant flames: 15 damage for a bad kill spell is brutal. Its strictly worse than Scour from Existence. Should inflict damage to all creatures or the opponent.
-Torrential Gearhulk: Still has a cost that matched when it fully charged spells that it drew. Maybe adjust so it charges 2 spells 50% or it doesn't draw but charges the first spell in your hand 100%? Obviously the original power doesn't work because of deploy the gatewatch.
-Mirrorwing dragon: should do more damage or be cheaper.
-Bristling Hydra: as an energy maker its ok (not great) but as a hydra its bad. Should give +2/+2 or +3/+3
-Yahenni, Undying Partisan: Grows too slowly to be useful and the prevent damage will trigger so rarely as to be almost useless. Needs a substantial redesign to be viable.
-Mind's dilation: Too situational to be useful, especially since the AI rarely casts spells. Not clear it can be fixed without a major design.
-Crumble to dust: Should target opponents color instead of blue white.
I won't go into cards needing nerfs as I don't want to be savaged by the community for proposing nerfing their favorite card.0 -
My argument for sage is it should be dropped back to a cost of 10 or 12 and keep it the way it is...it's same cost of the other mythics and0
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PastrySpider wrote:-Mind's dilation: Too situational to be useful, especially since the AI rarely casts spells. Not clear it can be fixed without a major design.
-Crumble to dust: Should target opponents color instead of blue white.
Actually I don't mind these two so much. Crumble to Dust is playable with Harness the Storm (kinda), and Mind's Dilation is a useful tool to sideboard against decks which you know pack a lot of spells, in Story Mode, or in PvE events.
There's a place in the game for corner case cards. Not so much just shockingly bad ones like Depala or Worldbreaker.0 -
Crumble to Dust has it uses against Dovin in PVP, right?0
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I only want the Giant Skysnare Spider revert back to 12mana cost.0
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blacklotus wrote:I only want the Giant Skysnare Spider revert back to 12mana cost.
Harbringer back to 6/6 too!0 -
Ohboy wrote:blacklotus wrote:I only want the Giant Skysnare Spider revert back to 12mana cost.
Harbringer back to 6/6 too!
that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.
I say, update Harbringer to 5/5 and we call it even.0 -
I don't mind some buffs, but I think that a nerf to the overpowered cards out there is a more needed action...0
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blacklotus wrote:Ohboy wrote:blacklotus wrote:I only want the Giant Skysnare Spider revert back to 12mana cost.
Harbringer back to 6/6 too!
that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.
I say, update Harbringer to 5/5 and we call it even.
Maybe we should start a thread for perfectly reasonable, playable cards which could be buffed just a little bit.0 -
buscemi wrote:blacklotus wrote:Ohboy wrote:blacklotus wrote:I only want the Giant Skysnare Spider revert back to 12mana cost.
Harbringer back to 6/6 too!
that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.
I say, update Harbringer to 5/5 and we call it even.
Maybe we should start a thread for perfectly reasonable, playable cards which could be buffed just a little bit.
sounds good. for starters, we can rework the mana costs of most uncommon non-scion void critters, and also the 5 non-mythic meld cards.0
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