Can we get some buffs?

Gotcha617
Gotcha617 Posts: 88 Match Maker
edited February 2017 in MtGPQ General Discussion
Couple cards I can think of is depala...mindwreck demon and sage of ancient lore. Let's be honest sage saw op on drop but there has been a complete overkill nerf thrown on him...depala needs a mana drop and maybe we can see some play on dwarves or vehicles...also no mana gain towards the fetched card is a little ridiculous. What's on your list on cards that could use a little juice?

Comments

  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Sage is fine as is, but maybe you can let it draw one card on werewolf flip.

    Depala, as a buyable mythic, should have been a stronger card from the jump.

    Mindwrack Demon sorta has its use in the black NoP node.
  • Steeme
    Steeme Posts: 784 Critical Contributor
    You mean in addition to shteev's list of wonderful cards? https://d3go.com/forums/viewtopic.php?f=31&t=58548
  • PastrySpider
    PastrySpider Posts: 127 Tile Toppler
    Yeah, of those three only Depala obviously needs a buff or major cost adjustment.

    Other cards that could use a buff include:

    -World Breaker: Its just... awful.
    -Radiant flames: 15 damage for a bad kill spell is brutal. Its strictly worse than Scour from Existence. Should inflict damage to all creatures or the opponent.
    -Torrential Gearhulk: Still has a cost that matched when it fully charged spells that it drew. Maybe adjust so it charges 2 spells 50% or it doesn't draw but charges the first spell in your hand 100%? Obviously the original power doesn't work because of deploy the gatewatch.
    -Mirrorwing dragon: should do more damage or be cheaper.
    -Bristling Hydra: as an energy maker its ok (not great) but as a hydra its bad. Should give +2/+2 or +3/+3
    -Yahenni, Undying Partisan: Grows too slowly to be useful and the prevent damage will trigger so rarely as to be almost useless. Needs a substantial redesign to be viable.
    -Mind's dilation: Too situational to be useful, especially since the AI rarely casts spells. Not clear it can be fixed without a major design.
    -Crumble to dust: Should target opponents color instead of blue white.

    I won't go into cards needing nerfs as I don't want to be savaged by the community for proposing nerfing their favorite card.
  • Gotcha617
    Gotcha617 Posts: 88 Match Maker
    My argument for sage is it should be dropped back to a cost of 10 or 12 and keep it the way it is...it's same cost of the other mythics and
  • buscemi
    buscemi Posts: 673 Critical Contributor
    -Mind's dilation: Too situational to be useful, especially since the AI rarely casts spells. Not clear it can be fixed without a major design.
    -Crumble to dust: Should target opponents color instead of blue white.

    Actually I don't mind these two so much. Crumble to Dust is playable with Harness the Storm (kinda), and Mind's Dilation is a useful tool to sideboard against decks which you know pack a lot of spells, in Story Mode, or in PvE events.

    There's a place in the game for corner case cards. Not so much just shockingly bad ones like Depala or Worldbreaker.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Crumble to Dust has it uses against Dovin in PVP, right?
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    I only want the Giant Skysnare Spider revert back to 12mana cost.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    blacklotus wrote:
    I only want the Giant Skysnare Spider revert back to 12mana cost.

    Harbringer back to 6/6 too!
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    Ohboy wrote:
    blacklotus wrote:
    I only want the Giant Skysnare Spider revert back to 12mana cost.

    Harbringer back to 6/6 too!

    that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.

    I say, update Harbringer to 5/5 and we call it even.
  • AngelForge
    AngelForge Posts: 325 Mover and Shaker
    I don't mind some buffs, but I think that a nerf to the overpowered cards out there is a more needed action...
  • buscemi
    buscemi Posts: 673 Critical Contributor
    blacklotus wrote:
    Ohboy wrote:
    blacklotus wrote:
    I only want the Giant Skysnare Spider revert back to 12mana cost.

    Harbringer back to 6/6 too!

    that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.

    I say, update Harbringer to 5/5 and we call it even.

    Maybe we should start a thread for perfectly reasonable, playable cards which could be buffed just a little bit.
  • blacklotus
    blacklotus Posts: 589 Critical Contributor
    buscemi wrote:
    blacklotus wrote:
    Ohboy wrote:
    blacklotus wrote:
    I only want the Giant Skysnare Spider revert back to 12mana cost.

    Harbringer back to 6/6 too!

    that would be mythic level. GRB is 6/6 at 12mana with a great flip ability.

    I say, update Harbringer to 5/5 and we call it even.

    Maybe we should start a thread for perfectly reasonable, playable cards which could be buffed just a little bit.

    sounds good. for starters, we can rework the mana costs of most uncommon non-scion void critters, and also the 5 non-mythic meld cards.