Nissa, Sage Animist Deckbuilding Challenge thread
Hibernum_JC
Posts: 318 Mover and Shaker
Post your Nissa, Sage Animist decks for the deckbuilding challenge here!
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Nissa, Sage Animist (Early Game, 1 lvl)
My Deck "Defend Yourself And Win"Creatures
Citadel Castellan
Dwynen’s Elite
Elvish Visionary
Guardian Automaton
Hitchclaw Recluse
Valeron Wardens
Vastwood Gorger
Spells
Reclaim
Supports
Mage-Ring Network
Nissa’s Pilgrimage
Description
The basis of the deck is creatures with defensive functions.
Strategy - the excess of defensive abilities over offensive potential of the enemy, taking hit, wearing down the enemy and counter-attack.
Easy Combo: Reclaim + Guardian Automaton = 12 mana + 2 hp.
Nissa, Sage Animist (Mid Game, 40 lvl)
My Deck "Forest deer"Creatures
Woodland Bellower
Managorger Hydra
Spells
Gather the Pack
Joraga Invocation
Titanic Growth
Animist's Awakening
Supports
Zendikar’s Roil
Sword of the Animist
Rogue’s Passage
Orbs of Warding
Description
The basis of the deck – Woodland Bellower, causing either your copy or Managorger Hydra in hand, and giving it 6 mana.
Gather the Pack also delivers to hand one of these cards.
Joraga Invocation, Titanic Growth, Sword of the Animist and the second ability of Nissa reinforce creatures.
Animist''s Awakening helps set mana.
Rogue's Passage, Zendikar's Roil help in the attack, and Orbs of Warding - protection.
All spells increase Managorger Hydra.
Nissa, Sage Animist (End Game, 60 lvl)
My Deck "Don't Anger Nature"Creatures
Gaea’s Revenge
Spells
Gather the Pack
Nissa’s Revelation
Titanic Growth
Animist's Awakening
Wild Instincts
Supports
Evolutionary Leap
Mage-Ring Network
Nissa’s Pilgrimage
Rogue’s Passage
Description
The basis of the deck – Gaea''s Revenge.
The ability of this card makes it a very dangerous attacking creature.
Enhancing it and adding new abilities, increasing the capacity of cards to incredible sizes.
Titanic Growth, Evolutionary Leap and Nissa's second ability increase Gaea''s Revenge.
Gather the Pack delivers a copy of the card from library to hand.
Wild Instincts - Gaea''s Revenge attacks enemy creatures.
Rogue's Passage - Gaea''s Revenge is attacking, ignoring his creatures.
Mage-Ring Network, Nissa''s Pilgrimage, Animist''s Awakening lead to an increase of mana.
Nissa''s Revelation - the influx of cards and a healer.0 -
Lvl 60
"Elves on Steroids" DeckCreatures (the Juiceheads):
Conclave Naturalist
Shaman of the Packs
Sylvan Messenger
Llanowar Empath
Spells (the Steroids):
Joraga Invocation
Titanic Growth
Might of the Masses
Supports:
Throwing Knife
Brawler's Plate
Nissa's Pilgrimage0 -
Nissa, Sage Animist
Level 1 - Elvish Vanguard
Sylvan Messenger
Llanowar Empath
Elvish Visionary
Bonded Construct
Rhox Maulers
Somerwald Alpha
Nissa's Pilgrimage
Throwing Knife
Alchemist's Vial
Reclaim
Deck playstyle
This deck involves using Elvish Visionary and Nissa's Pilgrimage to convert gems to Green for ramp. Llanowar Empath and Reclaim-ing unneeded creatures (especially Bonded Construct) helps to provide further ramp. Sylvan Messenger helps to fetch more Elves into your hand to ensure a constant stream of creatures to summon.
Rhox Maulers and Somerwald Alpha are your heavy hitters with Renown and the +1/+1 ability when blocked which also includes when a Berserker (ie. Rhox Mauler) is attacking an enemy creature.
Throwing Knife provides a nice boost in damage while Alchemist's Vial will disable the target creature while drawing you a card to help with your setup.
*Note this deck was built without knowing Nissa's creature/spell/support limit at level 1 as this information was not provided by the developers.*
Notable cards/combos
Reclaim + Unneeded Creatures: Nissa has a high creature limit which means her decks tend to field more creatures and hence face battlefield creature space constraints more frequently. Reclaim helps to mitigate what would otherwise be an absolute loss in that situation by gaining you net 9 mana (after deduct the 3 mana cost of Reclaim) for the loss of the creature.
Level 40
Woodland Bellower
Outland Colossus
Dwynen, Gilt-Leaf Dwynen
Rhox Maulers
Herald of the Pantheon
Undercity Troll
Nissa's Pilgrimage
Throwing Knife
Animist's Awakening
Mantle of Webs
Deck playstyle
At level 40 you gain access to your planeswalker abilities and increased mana gains. Nissa's first ability is strong for helping with setup as drawing a card and converting gems both facilitate setup.
Woodland Bellower helps with setup by fetching your next Green creature and giving it 6 mana. Dwynen serves as a blocker but you can also cast Mantle of Webs on your biggest creature to have it share blocking duties also. Undercity Troll can be a good candidate for a blocker as its Regenerate 3 means it will gradually heal from damage. Herald of the Pantheon is a mana-efficient creature that helps you to summon out your supports and with a small life gain benefit.
Nissa's Pilgrimage and Animist's Awakening will help with ramp and loyalty gain to keep your deck running smoothly.
Notable cards/combos
Outland Colossus: Renown 6 is no small figure. This means you typically want to summon out your Outland Colossus as soon as possible to avoid the opponent summoning any blockers to prevent it from getting Renowned.
Level 60
Woodland Bellower
Gaea's Revenge
Outland Colossus
Dwynen, Gilt-Leaf Dwynen
Nissa's Pilgrimage
Yavimaya Coast
Alhammarret's Archive
Animist's Awakening
Mantle of Webs
Nissa's Revelation
Deck playstyle
At level 60, you gain access to your planeswalker's full potential. For Nissa this just means ramp ramp ramp for big creatures.
Woodland Bellower will assist with setup while Gaea's Revenge and Outland Colossus are your big hitters. Nissa's Pilgrimage, Animist's Awakening and Yavimaya Coast help to dial up the gem conversion for more mana and loyalty gain. Alhammarret's Archive and Nissa's Revelation balances that with card draw (with a very significant dose of life gain) while Mantle of Webs helps you assign one of your big creatures as a blocker.
Notable cards/combos
Gaea's Revenge: A 16/9 Haste Hexproof creature makes a big entrance when entering the field. At 23 mana the cost is fairly reasonable for the power too. This creature helps you end the match fast.
Outland Colossus: Renown 6 is no small figure. This means you typically want to summon out your Outland Colossus as soon as possible to avoid the opponent summoning any blockers to prevent it from getting Renowned.0 -
Detail - The deck build around these theory
1.AI will use 1st ability the most and sometime 2nd. N1 is draw card and generate mana, good for ramp.
2.The deck for each Planeswalker must also contain only cards of the expansion it came in. It suppose to face the deck in the same condition.
3.AI can't order combo. So we avoid complicated play.
Mid Game (Planeswalker levels 40 to 60, build using level 40 restrictions) deck by RungsitX
Mostly uncommons, rares, and 1 Mythic maximum.
Hungarback Walker
Dwynen, Gilt-Leaf Dean
Conclave Naturalists
Honored Hierarch
Animist Awakening
Mantle of Webs
Nissa's Pilgrimage
Meteorite
Rogue's Passage
Evolving Wilds
End Game (Planeswalker level 60, build using level 60 restrictions) deck by RungsitX
Go nuts! No restrictions, but must be a top-tier deck.
Geae's Revenge
Dwynen, Gilt-Leaf Dean
Conclave Naturalists
Honored Hierarch
Animist Awakening
Mantle of Webs
Nissa's Pilgrimage
Nissa's Revelation
Rogue's Passage
Evolving Wilds0
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