wereotter wrote: The allies of Zendikar were groups of people who set aside their differences to fight the eldrazi.
MrMoustache wrote: wereotter wrote: The allies of Zendikar were groups of people who set aside their differences to fight the eldrazi. Actually, they allied with each other to go on quests and treasure hunts and that sort of thing. Remember, there were no Eldrazi in Zendikar and Worldwake, and Allies disappeared in Rise of the Eldrazi. Yes, they were repurposed somewhat for BFZ and OGW, but I would be surprised not to see them return in Return to Return to Zendikar, back to going on adventures together. That being said, Solemn Recruit does not feel like an Ally in any way.
MTG_Mage wrote: Heres a few ideas to get more set/block specific cards from older sets: Now that MTGPQ is caught up to the paper releases they will have more time to do things like go back and release all the cards from the second set of the last 3 blocks (which would get us a bunch more allys, eldrazi, werewolves, vampires...) They could also make a reprint set from the original Zendikar and Innistrad blocks since they would align nicely with the current cards. I posted a suggestion on making a heroic encounter for all planeswalkers with prizing specific to them. When you complete all of these planewsalkers heroic encounters at 100% and have that PW leveled to 60 you unlock that PWs SPECIAL which alters their deck limits. Once unlocked, the following PWs get these limits removed: Sorin - any vampire allowed in deck construction (only gains a few straight red vampires) Liliana2 - any zombie allowed in deck construction (nearly doubles the zombies available to her) Tezzeret - any color support allowed in deck construction (still only blue creatures and spells) Tezz needs a buff to his first ability, I suggest it additionally gives up to 4 mana to each support in hand. Gideon Ally - any Ally creature allowed in deck constructionviewtopic.php?f=36&t=58942