Mainloop25 wrote: Yes I can confirm. Happened to me too, thought it wasn't going to be fixed during the event. At least that's what they told us :-/
Hibernum_JC wrote: Mainloop25 wrote: Yes I can confirm. Happened to me too, thought it wasn't going to be fixed during the event. At least that's what they told us :-/ It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update.
Mainloop25 wrote: Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours?
Mainloop25 wrote: Hibernum_JC wrote: Mainloop25 wrote: Yes I can confirm. Happened to me too, thought it wasn't going to be fixed during the event. At least that's what they told us :-/ It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update. Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours?
Hibernum_JC wrote: Mainloop25 wrote: Hibernum_JC wrote: Mainloop25 wrote: Yes I can confirm. Happened to me too, thought it wasn't going to be fixed during the event. At least that's what they told us :-/ It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update. Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours? Definitely.
span_argoman wrote: Whoa whoa whoa hold on a minute. The reason why this event is dragging for so long is that unlike the players of the top few coalitions who can beat Tezzeret one way or another, there are plenty of players who cannot. So the health is going down much slower than usual. There are still many players, including those in my coalition and not for a lack of trying, who have not obtained the final Progression tier.The health should not be "retuned". Either the particular battle should be rebalanced or the ability to skip a battle should be added. I reiterate, not retuning the boss health. This is a clear example of catering to the top players at the expense of the others. People please think through the consequences of your suggestions.
Mainloop25 wrote: span_argoman wrote: Whoa whoa whoa hold on a minute. The reason why this event is dragging for so long is that unlike the players of the top few coalitions who can beat Tezzeret one way or another, there are plenty of players who cannot. So the health is going down much slower than usual. There are still many players, including those in my coalition and not for a lack of trying, who have not obtained the final Progression tier.The health should not be "retuned". Either the particular battle should be rebalanced or the ability to skip a battle should be added. I reiterate, not retuning the boss health. This is a clear example of catering to the top players at the expense of the others. People please think through the consequences of your suggestions. How about this instead. Someone already suggested somewhere the ability to skip over a node to play the next one in rotation instead. You will have to lose a refresh, but at least you aren't stuck banging your head against the wall for what, 4 days now?
Mainloop25 wrote: It's a bother when you may want the event to end so you can finally get the reward you rightfully earned by building decks solid enough to beat the bosses multiple times. It won't be half the bother when we finally get multiple deck slots so you're not having to change your best Pw's decks every eight hours during concurrent events.
span_argoman wrote: Hibernum_JC wrote: Mainloop25 wrote: Hibernum_JC wrote: It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update. Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours? Definitely. Whoa whoa whoa hold on a minute. The reason why this event is dragging for so long is that unlike the players of the top few coalitions who can beat Tezzeret one way or another, there are plenty of players who cannot. So the health is going down much slower than usual. There are still many players, including those in my coalition and not for a lack of trying, who have not obtained the final Progression tier.The health should not be "retuned". Either the particular battle should be rebalanced or the ability to skip a battle should be added. I reiterate, not retuning the boss health. This is a clear example of catering to the top players at the expense of the others. People please think through the consequences of your suggestions.
Hibernum_JC wrote: Mainloop25 wrote: Hibernum_JC wrote: It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update. Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours? Definitely.
Mainloop25 wrote: Hibernum_JC wrote: It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update. Is there any chance that the PvE event boss health gets re-tuned so that these weekend events don't last beyond 72 hours?
Hibernum_JC wrote: It initially wasn't supposed to, but the event ran longer than anticipated and as such the bugfix went through with today's update.