Revolt against the Consulate objectives?

PastrySpider
PastrySpider Posts: 127 Tile Toppler
edited February 2017 in MtGPQ General Discussion
Any chance we can get the objectives posted before the event starts? Will help us with planning.

Comments

  • speakupaskanswer
    speakupaskanswer Posts: 306 Mover and Shaker
    The good thing about these kind of events is that you normally can still choose your PW after seeing the objectives.
  • PastrySpider
    PastrySpider Posts: 127 Tile Toppler
    True but if the objectives are unusual, would be nice to have time for deck testing.
  • James13
    James13 Posts: 665 Critical Contributor
    As usual, they were given already in the patch notes.

    viewtopic.php?f=31&t=58124
    PvP Event: Fate is Rarely Fair *New Update*
    This new PvP event will enter the event rotation. Like other PvP events, you’ll choose your strongest Planeswalkers for each node and fight decks created by real players for prestige and power! Focusing on Kaladesh, its objectives are the following:

    Red Node manared.png
    Objective 2: Play 5 or more Vehicles during a single fight
    Objective 3: Win with 20 or less HP

    Green Node managreen.png
    Objective 2: Play 5 or more Vehicles during a single fight
    Objective 3: Lose 2 or less creatures during a single fight

    Blue Node manablue.png
    Objective 2: Play 5 or more Vehicles during a single fight
    Objective 3: Cast 2 or less spells during a single fight


    PvP Event: Emergency Ordinances *New Update*
    This new PvP event will also enter the event rotation. Like other PvP events, you’ll choose your strongest Planeswalkers for each node and fight decks created by real players for prestige and power! Focusing on Aether Revolt, its objectives are the following:

    White Node manawhite.png
    Objective 2: Energize 5 or more gems during a single fight
    Objective 3: Cast no supports during a single fight

    Black Node manablack.png
    Objective 2: Energize 5 or more gems during a single fight
    Objective 3: Take 20 or less damage during a single fight

    Blue Node manablue.png
    Objective 2: Energize 5 or more gems during a single fight
    Objective 3: Win in 5 rounds or less
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    James13 wrote:
    As usual, they were given already in the patch notes.

    He was asking about Revolt Against the Consulate, which is the PVE event replacing Fateful Showdown. Those objectives were not listed in the patch notes.
  • anyone find them?
  • orgazmo
    orgazmo Posts: 108 Tile Toppler
    I can't find any objectives either but it's quite clear it's a cross-over Star Wars event. Jabba-the-Hut is obviously our opponent on Node 1.1







    icon_e_wink.gif
  • UweTellkampf
    UweTellkampf Posts: 376 Mover and Shaker
    "Win in 4 turns."

    Ha. Haha. Hahahaha.

    And the count in the second directive doesn't work. Goddammit, guys.

    KmIlF4D.png
  • buscemi
    buscemi Posts: 673 Critical Contributor
    So which objectives aren't working?

    Node 1, level 2, Obj 1 is broken
    Node 3, level 1, Obj 1 is broken

    Also, is Greenbelt Rampager working properly or not? I can't tell. Damn thing seems to bounce back far more than I'm expecting it to.
  • Feyda
    Feyda Posts: 105
    Each time you summon greenbelt it checks the enrgy, so even if rhe original was staying and you summon a second copy and now there is too little enrgy it will bounce
  • Urzashead
    Urzashead Posts: 64 Match Maker
    Yeah on top of the 300+ life. Her ability is gain 50 life and she casts nothing but mythic with ease. I don't see it happening in 4 turns
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    I think they sort of overtuned after the easy walkthrough of Showdown.

    Though, I guess tuned would mean objectives working correctly.

    Overcorrected, then.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    "Win in 4 turns."

    Ha. Haha. Hahahaha.

    And the count in the second directive doesn't work. tinykitty, guys.

    KmIlF4D.png

    If you look closely the second objective is working right, it just has the wrong reminder text. The objective is protector, not pacifist. It ticks up when you lose a creature rather than when you kill one.

    But yeah. Win in 4 rounds is absolutely just trolling us.