Revolt against the Consulate objectives?
PastrySpider
Posts: 127 Tile Toppler
Any chance we can get the objectives posted before the event starts? Will help us with planning.
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Comments
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The good thing about these kind of events is that you normally can still choose your PW after seeing the objectives.0
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True but if the objectives are unusual, would be nice to have time for deck testing.0
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As usual, they were given already in the patch notes.
viewtopic.php?f=31&t=58124PvP Event: Fate is Rarely Fair *New Update*
This new PvP event will enter the event rotation. Like other PvP events, you’ll choose your strongest Planeswalkers for each node and fight decks created by real players for prestige and power! Focusing on Kaladesh, its objectives are the following:
Red Node
Objective 2: Play 5 or more Vehicles during a single fight
Objective 3: Win with 20 or less HP
Green Node
Objective 2: Play 5 or more Vehicles during a single fight
Objective 3: Lose 2 or less creatures during a single fight
Blue Node
Objective 2: Play 5 or more Vehicles during a single fight
Objective 3: Cast 2 or less spells during a single fight
PvP Event: Emergency Ordinances *New Update*
This new PvP event will also enter the event rotation. Like other PvP events, you’ll choose your strongest Planeswalkers for each node and fight decks created by real players for prestige and power! Focusing on Aether Revolt, its objectives are the following:
White Node
Objective 2: Energize 5 or more gems during a single fight
Objective 3: Cast no supports during a single fight
Black Node
Objective 2: Energize 5 or more gems during a single fight
Objective 3: Take 20 or less damage during a single fight
Blue Node
Objective 2: Energize 5 or more gems during a single fight
Objective 3: Win in 5 rounds or less0 -
anyone find them?0
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I can't find any objectives either but it's quite clear it's a cross-over Star Wars event. Jabba-the-Hut is obviously our opponent on Node 1.1
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"Win in 4 turns."
Ha. Haha. Hahahaha.
And the count in the second directive doesn't work. Goddammit, guys.
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So which objectives aren't working?
Node 1, level 2, Obj 1 is broken
Node 3, level 1, Obj 1 is broken
Also, is Greenbelt Rampager working properly or not? I can't tell. Damn thing seems to bounce back far more than I'm expecting it to.0 -
Each time you summon greenbelt it checks the enrgy, so even if rhe original was staying and you summon a second copy and now there is too little enrgy it will bounce0
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Yeah on top of the 300+ life. Her ability is gain 50 life and she casts nothing but mythic with ease. I don't see it happening in 4 turns0
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I think they sort of overtuned after the easy walkthrough of Showdown.
Though, I guess tuned would mean objectives working correctly.
Overcorrected, then.0 -
UweTellkampf wrote:"Win in 4 turns."
Ha. Haha. Hahahaha.
And the count in the second directive doesn't work. tinykitty, guys.
If you look closely the second objective is working right, it just has the wrong reminder text. The objective is protector, not pacifist. It ticks up when you lose a creature rather than when you kill one.
But yeah. Win in 4 rounds is absolutely just trolling us.0
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