5* chances from legendaries
Arix90
Posts: 244 Tile Toppler
Been playing fire emblem heroes today and the way they give 5*s everytime you draw and dont get a 5 star your chance of a 5* in the next draw increase by 1% until you get a 5* and it returns back to its original value a similar feature here on legendary token would be amazing
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Comments
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That's waaaaaaay too generous for this game. Good idea though.0
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Arix90 wrote:Been playing fire emblem heroes today and the way they give 5*s everytime you draw and dont get a 5 star your chance of a 5* in the next draw increase by 1% until you get a 5* and it returns back to its original value a similar feature here on legendary token would be amazing
Lets put it this way.
They raised the 4 star percentage by 1% a year or so ago.
And then released about 20 more 4 stars and never changed improved the numbers.
They also have the 5's just stuffed into the classic legends sharing 10%.
That'd actually make the game play more important than collection which is something I'm thinking they are avoiding bringing attention to.
The fact that the common argument against better odds is "there wouldn't be anything left to do" speaks volumes.0 -
The bean counters at D3 need a visit from Jacob Marley.0
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I'd also like to see a Legendary Vault.
It would have 20 available covers, 3 would be 5 star covers from the 'classics' list and 17 would be 4 star covers. It would cost 20 CP for 1 token/pull, and the vault conetents would change once per week.
Everyone who likes to see if they get on the better side of the odds and get better than 15% could just spend on the vault as quickly as they get their CP, but anyone who is suffereing with bad streaks or doesn't want to risk it could simply save up for 20 pulls to ensure a 15% rate. Additionally, it would solve the problem with the classics list being too crowded now, because you could wait until a week comes up where the vault has covers that you want. That would also help for people trying to get specific 4 star covers as well.0
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