Spice up PVP
Heartburn
Posts: 527
I was thinking of some ways to spice up PVP, a thought crossed my mind. A while back i heard there was a glitch with shielding that allowed them to be visible and people would hit it over and over again, i guess with some people losing to give it more points idk, but it kept going higher and higher and the points just kept growing in the shard.
what if they did it on purpose at a specific time like 24 hours after the shard starts for like 3 hours-5? that way placement scores have time to stabilize before closing. it could be a deadpool themed account with a funny name or who ever they want to show case the font could even be a specific color for the name so you don't miss it. they could announce in the beginning if they want to showoff the newly released character. you could get a push notification that says hey it is me Deadpool im in your PVP just giving out points!!! come find me. or which ever character it is.
what do you guys think? i think it would be fun as long as they don't do it it too close to the end maybe not finishing later then 12 hours left???
what if they did it on purpose at a specific time like 24 hours after the shard starts for like 3 hours-5? that way placement scores have time to stabilize before closing. it could be a deadpool themed account with a funny name or who ever they want to show case the font could even be a specific color for the name so you don't miss it. they could announce in the beginning if they want to showoff the newly released character. you could get a push notification that says hey it is me Deadpool im in your PVP just giving out points!!! come find me. or which ever character it is.
what do you guys think? i think it would be fun as long as they don't do it it too close to the end maybe not finishing later then 12 hours left???
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Comments
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Aren't we trying to move away from playing on a clock? This idea just puts us even more on a clock, or worse at a random point where we need t be on potentially.0
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Maybe we can buy an item that shows all shielded players, instead of it being at specific times.
And if you use that item to find players, then they don't lose points, even if they're unshielded when you defeat them.0 -
It could definitely use alittle salt and pepper0
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aesthetocyst wrote:Needs more random explosions. Explosions are always good.0
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shadowyoshi wrote:Aren't we trying to move away from playing on a clock? This idea just puts us even more on a clock, or worse at a random point where we need t be on potentially.0
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I would love a new feature where I just see the same five teams over and over regardless of how much I pay the skip tax.0
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I'd be more interested in them making it so that if you hit someone that's shielded you don't get any points for the win.
I'd pay for double ISO. Maybe bump up the VIP a few dollars and make it a VIP feature.0 -
Jamie Madrox wrote:I'd be more interested in them making it so that if you hit someone that's shielded you don't get any points for the win.0
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The only points injected to a shard where you only gain points hitting unshielded targets would be the seed teams, wouldn't they, Mr Madrox?
What kind of cutthroat environment do you want to establish with this thought experiment?0 -
chamber44 wrote:Jamie Madrox wrote:I'd be more interested in them making it so that if you hit someone that's shielded you don't get any points for the win.
It would make the game exceedingly more challenging and result in a more true representation of PVP.
Other things would need to be adjusted too, like progression rewards, but it could be done and would make the game more fun in my opinion.TetsujinOni wrote:The only points injected to a shard where you only gain points hitting unshielded targets would be the seed teams, wouldn't they, Mr Madrox?
What kind of cutthroat environment do you want to establish with this thought experiment?0 -
aesthetocyst wrote:Jamie Madrox wrote:I'd be more interested in them making it so that if you hit someone that's shielded you don't get any points for the win.
OK conceptually but in practice it would piss almost everyone off. Well done!
The majority of players aren't checking other's shields. They would be unamused by the apparent randomness of whether points were gained or not.
Even the people who were in the know would be frustrated. Skip to find fresh queues, hit'em immediately, pray to the gods their shield doesn't hit the server before your hit? Bleh.
If the general sense is that most players already find PvP frustrating, this would ensure that is the case, and basically kill the mode.
Then we could all move on to what comes next.0 -
Jamie Madrox wrote:fun
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