***Wonder Man (Ionic Avenger)***
JeffCascadian
Posts: 665 Critical Contributor
All values are for Wonder Man at level 40.
Ionic Punch (variable ) Simon Williams was transformed by Zemo's science into a being of ionic energy. As his power builds up, so does his damage.
Level 1: 6 does 300 damage; 12 does 900.
Level 2: 350 damage or 1050 damage.
Level 3: 400 damage or 1200 damage.
Level 4: 450 damage or 1350 damage.
Level 5: 750 damage or 2250 damage.
Impenetrable Skin (passive ) Wonder Man's energy-based body can't be punctured or bruised and he uses it to protect himself and his teammates. He created a yellow countdown 3-turn countdown tile when none exists. While this countdown in on the board, Wonder Man takes 75 less damage. When the countdown tile expires, it is replaced by a strength 75 defense tile. If his best friend, Beast, is an active teammate, then the defense tile created is 50% stronger.
Level 2: 100 damage
Level 3: 2-turn countdown; 125 damage
Level 4: 175 damage
Level 5: 300 damage
Possibly Immortal (11 ) Wonder Man is no longer flesh and bone. His ionic body can restructure itself. Heals 200 health (true healing).
Level 2: 300 health
Level 3: 400 health
Level 4: 500 health
Level 5: 1000 health
Passive: If Scarlet Witch is an active teammate when Wonder Man is KO'd, their love brings him back with 25% of his maximum health.
Ionic Punch (variable ) Simon Williams was transformed by Zemo's science into a being of ionic energy. As his power builds up, so does his damage.
Level 1: 6 does 300 damage; 12 does 900.
Level 2: 350 damage or 1050 damage.
Level 3: 400 damage or 1200 damage.
Level 4: 450 damage or 1350 damage.
Level 5: 750 damage or 2250 damage.
Impenetrable Skin (passive ) Wonder Man's energy-based body can't be punctured or bruised and he uses it to protect himself and his teammates. He created a yellow countdown 3-turn countdown tile when none exists. While this countdown in on the board, Wonder Man takes 75 less damage. When the countdown tile expires, it is replaced by a strength 75 defense tile. If his best friend, Beast, is an active teammate, then the defense tile created is 50% stronger.
Level 2: 100 damage
Level 3: 2-turn countdown; 125 damage
Level 4: 175 damage
Level 5: 300 damage
Possibly Immortal (11 ) Wonder Man is no longer flesh and bone. His ionic body can restructure itself. Heals 200 health (true healing).
Level 2: 300 health
Level 3: 400 health
Level 4: 500 health
Level 5: 1000 health
Passive: If Scarlet Witch is an active teammate when Wonder Man is KO'd, their love brings him back with 25% of his maximum health.
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements