Clasic Legendary Tokens Illustrated
Hendross
Posts: 762 Critical Contributor
No swimsuits here; just a (to-scale) depiction of the abysmal odds of getting the classic legendary character you want.
Please help us, you promote roster diversity then make back-filling classics virtually impossible at 1.7%
Please help us, you promote roster diversity then make back-filling classics virtually impossible at 1.7%
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Comments
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What about if I need a specific color cover of those 5*? I'm thinking you may have to zoom in a bit.0
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Sorry, you lost me at "No swimsuits here"
*Wanders off to go look for swimsuits*0 -
My dreams of a sexy Old Man Logan photoshoot have been dashed. I hate you.0
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I was looking at it today and wondering how long it will be before they split it into 2 pools (if that ever happens).
We asked for something similar for heroics years ago and it never happened.
There are currently 9 in classics and 3 in latest. You know they want to keep that incentive up for latest. I'm betting there's no way the split it with any less than 12 in classics. That's about 3 months away. More likely, since I've been around long enough to know better, it won't happen until there are 20 of them, if it happens at all.0 -
broll wrote:Sorry, you lost me at "No swimsuits here"
*Wanders off to go look for swimsuits*
You sure you want that?
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There are six 5* colors that I have 5 of, but less than 13 covers total:
OML Black
OML Red
SS Black
SS Blue
PHX Red
IM Red
Guess which 5* covers I keep drawing?0 -
udonomefoo wrote:broll wrote:Sorry, you lost me at "No swimsuits here"
*Wanders off to go look for swimsuits*
You sure you want that?
Please stop posting old pictures of me.. I've changed since my old Spring Break days.. Thanks0 -
aesthetocyst wrote:
Some of the dense commentary on my thread about the 5* transition got me wondering how much CP one would have to amass to cover all the 5*s from Classics right now.
Considering there are no swaps offered, you'd have to allow plenty for poor distribution.
Answer I arrived at was 9 characters • 19 pulls each (allowing plenty for poor distribution there) / 15% = 1,140 pulls • 20cp each = 22,800 CP
That's 2,533 CP per completed 5* !
I thought this would be fun to simulate.
Starting from 0 Covers, to max all 9 classics;
Min: 866
Avg: 1422
Max: 3164
Sample-Starting Position---------------------- Green Goblin [0/0/0] [0] Iron Man [0/0/0] [0] Phoenix [0/0/0] [0] Silver Surfer [0/0/0] [0] Spider-Man [0/0/0] [0] Captain America [0/0/0] [0] Hulk [0/0/0] [0] Old Man Logan [0/0/0] [0] Black Bolt [0/0/0] [0] Number of Legendary Tokens: 1220 Number of 4 Star Covers: 1041 (85.33%) Number of 5 Star Covers: 179 (14.67%) -Ending Position---------------------- Green Goblin [5/5/3] [13] Iron Man [5/3/5] [13] Phoenix [4/5/4] [13] Silver Surfer [3/5/5] [13] Spider-Man [3/5/5] [13] Captain America [4/5/4] [13] Hulk [5/4/4] [13] Old Man Logan [5/3/5] [13] Black Bolt [5/4/4] [13]
1220 pulls @ 14.67%0 -
Hendross wrote:aesthetocyst wrote:
Some of the dense commentary on my thread about the 5* transition got me wondering how much CP one would have to amass to cover all the 5*s from Classics right now.
Considering there are no swaps offered, you'd have to allow plenty for poor distribution.
Answer I arrived at was 9 characters • 19 pulls each (allowing plenty for poor distribution there) / 15% = 1,140 pulls • 20cp each = 22,800 CP
That's 2,533 CP per completed 5* !
I thought this would be fun to simulate.
Starting from 0 Covers, to max all 9 classics;
Min: 866
Avg: 1422
Max: 3164
Sample-Starting Position---------------------- Green Goblin [0/0/0] [0] Iron Man [0/0/0] [0] Phoenix [0/0/0] [0] Silver Surfer [0/0/0] [0] Spider-Man [0/0/0] [0] Captain America [0/0/0] [0] Hulk [0/0/0] [0] Old Man Logan [0/0/0] [0] Black Bolt [0/0/0] [0] Number of Legendary Tokens: 1220 Number of 4 Star Covers: 1041 (85.33%) Number of 5 Star Covers: 179 (14.67%) -Ending Position---------------------- Green Goblin [5/5/3] [13] Iron Man [5/3/5] [13] Phoenix [4/5/4] [13] Silver Surfer [3/5/5] [13] Spider-Man [3/5/5] [13] Captain America [4/5/4] [13] Hulk [5/4/4] [13] Old Man Logan [5/3/5] [13] Black Bolt [5/4/4] [13]
1220 pulls @ 14.67%
I know it's supposed to be hard but that's about impossible.0 -
I already wasted to many pulls. I'm completely on board with the hoard/pull for a latest trio/hoard/pull for a latest trio plan. there is a lot that I wouldn't change much going back through my time playing, but the way I handled LT pulls and cp is the FIRST thing I'd go back and change. hoard everything for when phx was added. pull until those 3 are finished. then hoard until latests hit and then pull each trio you have 300 for. I'd likely have 6 champs already and be on my way to another set. instead I have 11 cover ss, 10 cover oml, 7 cover IM, 5 cover banner and bssm, etc, etc, etc. all those pulls wasted. they helped me champ some 4s, but my 4s weren't really ready for those pulls either and many were wasted. now I have ~60% of the 4s done and it won't waste nearly as many.
dilution kills man...0 -
Would it be possible to add a third option, kind of like a rotating vault? You take three featured 5* and put them into their own classic vault with the 5% drop rate for a couple of weeks so people can try to finish building the older 5's.0
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Somehow I've had three straight classics be the same 5* lol
Anyone got the odds on that?0 -
Spidurman27 wrote:Somehow I've had three straight classics be the same 5* lol
Anyone got the odds on that?
cube(.017)=.00000493
Should have played the lottery instead of MPQ0 -
aesthetocyst wrote:Spidurman27 wrote:Somehow I've had three straight classics be the same 5* lol
Anyone got the odds on that?
Same character ... or the same color?
Character. Silver surfer red and two blues.0 -
aesthetocyst wrote:Hendross wrote:
cube(.017)=.00000493
Should have played the lottery instead of MPQ
Oh I don't know ... some impossibly streaky stuf goes on around here
Not above thinking the RNG gets stuck now and again. Questionable implementation? For instance what if poor connectivity affects the RNG? Only the devs know, and they aren't saying.
I pulled 4 3*s from standards yesterday and today.
Not all the same char or color tho.
This RNG is suuuuuper 'sticky', which is something that has always worried me about the particular implementation that Devs have used for the tokens0 -
Looking at an isolated selection of classic legends tokens I pulled in one sitting here is the order I got them in:
Bruce Banner, Gwenpool, Wasp, BSS, Bruce Banner, Bruce Banner, BSS
Now that looks amazing and super "sticky" but if you look at my entire pull history you see a 14.8% legendary pull rate and random distribution across most characters available. The more data I see on legendary tokens the more I think it's truly random and we just see patterns because a particular batch of random pulls look like a pattern.0
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