To pay HP for 6th recharging health pack
Comments
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This would be pretty cool. I'd be guaranteed to buy it.0
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+1 for this. It would be much better than having to buy a extra health pack again and again.0
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It would be really valuable soo, what a 1200 hp? 1500 even? And you could only buy it once0
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This is truly a great idea........ ESP for ppl like me who have 2 seperate teams in rotation. I would gladly pay upwards of 1000 HP for a 6th permanent regen health pack. Let's make it happen !0
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Frankly, I don't like this idea at all. It would be another disadvantage for the fresh players, and mid-tiers as well, as I expect such an option would be rather costly. I don't want to see the game pushing the high-enders even further from the newbies.0
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But isn't that the nature of the game? Old players have advantages that new players want, and if they want it faster they spend cash, keeping the game alive. And I'm one of those players btw.0
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GumisK wrote:Frankly, I don't like this idea at all. It would be another disadvantage for the fresh players, and mid-tiers as well, as I expect such an option would be rather costly. I don't want to see the game pushing the high-enders even further from the newbies.
Not really: high-end people don't even use health packs that frequently because they can just do prologue healing with Spidey. The main people who would benefit are the low-end people without access to healers, and I think 5 bucks for +1 capacity would be a pretty good way to for them to monetize the game fairly.0 -
Just to help NP's point, I have 142 health packs...0
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beezer37_84 wrote:Just to help NP's point, I have 142 health packs...
Sheesh, now that deserves a rep boost..!
I have obws heal, but still use health packs when I have any left cause prologue heal with her is so darn slow.0 -
NorthernPolarity wrote:Not really: high-end people don't even use health packs that frequently because they can just do prologue healing with Spidey. The main people who would benefit are the low-end people without access to healers, and I think 5 bucks for +1 capacity would be a pretty good way to for them to monetize the game fairly.
Unless you have Spidey yourself, you can't do prologue healing any more - they removed Web Bandages from the loaner Spider-Man that you get in Chapter 3.0 -
NorthernPolarity wrote:GumisK wrote:Frankly, I don't like this idea at all. It would be another disadvantage for the fresh players, and mid-tiers as well, as I expect such an option would be rather costly. I don't want to see the game pushing the high-enders even further from the newbies.
Not really: high-end people don't even use health packs that frequently because they can just do prologue healing with Spidey. The main people who would benefit are the low-end people without access to healers, and I think 5 bucks for +1 capacity would be a pretty good way to for them to monetize the game fairly.
EDIT: you can do prologue healing with OBW too, and actually I sometimes do, because it's easier to get 9 blue than 11 yellow PLUS extra blues0 -
CNash wrote:NorthernPolarity wrote:Not really: high-end people don't even use health packs that frequently because they can just do prologue healing with Spidey. The main people who would benefit are the low-end people without access to healers, and I think 5 bucks for +1 capacity would be a pretty good way to for them to monetize the game fairly.
Unless you have Spidey yourself, you can't do prologue healing any more - they removed Web Bandages from the loaner Spider-Man that you get in Chapter 3.
Right, I was referring to the high-end players that have a Spidey to heal. My point was just that high-end players don't benefit from this as much as lower-end players who dont have healers like spidey or obw, so itd actually be helping out the lower class (at least to the people that want to spend some cash for a significant boost) instead of widening the gap between the lowbies and the highbies.0
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