25 Big Boxes of Kaladesh
killwind
Posts: 116 Tile Toppler
So I have just hit my personal threshold on Kaladesh. After 25 big boxes I have 11 mythics of which 6 came from Being in Extinction during Events and Personal placement in events. My Kaladesh counts are:
11/24 Mythics
37/40 Rares
55/55 Uncommon
65/65 Common
So a question to the players! Does that seem normal. If we break it down that means 1 mythic every 5 big boxes for me!
To the Dev's, what are your thoughts? Do you seem to think that this ratio of big boxes is enough to keep people interested?
11/24 Mythics
37/40 Rares
55/55 Uncommon
65/65 Common
So a question to the players! Does that seem normal. If we break it down that means 1 mythic every 5 big boxes for me!
To the Dev's, what are your thoughts? Do you seem to think that this ratio of big boxes is enough to keep people interested?
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Comments
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WoW!!!
Sorry to hear you have put that much into this game for this set and received so little in return Killwind.
It's your experience combined with others and my own that has made me aware off purchasing any random product until they fix this system. I have purchased a total of 4 BB's in Kaladesh and only received the guaranteed rare out of 3 of those boxes with the 4th box having 3 rares. One of my guild mates has a screenshot from his origins BB WHERE HE OPENED x3 Hanger back walkers in the same box!!! Something is broken D3 for that to even remotely be a possibility. D3 is alienating the customer base at their current exchange rate for packs and non dupe mythics.
D3. Please fix this system or add options like the mythic packs on more than a one time basis. Use your imagination or better yet read all of the amazing suggestions posted daily on how to fix this problem.0 -
Should rename them to "big boxes of runes!" Cuz on average that's what they're more likely to be.0
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And on that note I am now at 2.4 million Runes!0
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I can say it really would have helped a lot in clarifying the picture if you had recorded and told us the drops per Big Box ie. how many mythics/rares/uncommons/commons per box so we have a better idea of the drop rates for this set. Duplicates should be a separate issue from drop rates. 1,750 card drops is a sizable amount of data for helping calculate drop rates.
Using your way of describing, I have 6 (non-duplicate) Kaladesh mythics, of which one was from personal placement. I have only opened 3 Big Boxes so if we break it down that's 1.67 mythics per Big Box! (I have also opened 36 5-card packs obtained from the various events rewards.)0 -
span_argoman wrote:I can say it really would have helped a lot in clarifying the picture if you had recorded and told us the drops per Big Box ie. how many mythics/rares/uncommons/commons per box so we have a better idea of the drop rates for this set. Duplicates should be a separate issue from drop rates. 1,750 card drops is a sizable amount of data for helping calculate drop rates.
Using your way of describing, I have 6 (non-duplicate) Kaladesh mythics, of which one was from personal placement. I have only opened 3 Big Boxes so if we break it down that's 1.67 mythics per Big Box! (I have also opened 36 5-card packs obtained from the various events rewards.)
You've gotten more mythics(duplicates included) than me with a third of the boxes I opened.
It's a total **** shoot.
I got really lucky in soi at the beginning though, so I can't complain.0 -
Ohboy wrote:You've gotten more mythics(duplicates included) than me with a third of the boxes I opened.
It's a total **** shoot.
I got really lucky in soi at the beginning though, so I can't complain.0 -
For Kaladesh, I have:
6 Mythics
25 Rares
I bought 5 boxes when the set was released. I opened maybe 3 more boxes since then, but it's an estimate. I believe 3 of the Mythics were obtained from free packs, so I'm estimating at about 3 mythics from about 8 boxes.
I find that there is a very steep diminishing return if you continue to open boxes, which is why I've stopped at 8. No point opening any more, you can give it a go after the full set is released.
In addition, I don't really like the Kaladesh set as a whole, which makes opening the boxes a completely underwhelming experience. I have yet to draft a card that is clearly better than anything else that I have. And considering I avoid Fabricate and Energize like the plague, there is very little to get excited about.
Compare it with earlier sets. How did it feel to get Grip of Desolation? Even Drownyard Temple got me excite, and I use it in literally every deck. Can't say the same about Kaladesh.
Edit: Just got another non-dupe Mythic from the progression reward (free booster) which brings me to 7 mythics.0 -
killwind wrote:So I have just hit my personal threshold on Kaladesh. After 25 big boxes I have 11 mythics of which 6 came from Being in Extinction during Events and Personal placement in events. My Kaladesh counts are:
11/24 Mythics
37/40 Rares
55/55 Uncommon
65/65 Common
So a question to the players! Does that seem normal. If we break it down that means 1 mythic every 5 big boxes for me!
To the Dev's, what are your thoughts? Do you seem to think that this ratio of big boxes is enough to keep people interested?
9 unique kld mythics, 13(9+4 dupes) in total gathered from fatpacks/Coalition/Events NONE of mythics have been pulled from BigBox0 -
i am starting to not feel so bad about having 20 mythics after 3 months of play one was the thopter pie network and one i bought. take that back bought 2 of the mythic packs at least they werent dupes. got one from the holiday suprise card and yeah a dupe i mean i have what 1/3 of the total mythics released, and again from a free booster, does get discouraging fast especially when it seems the only way to get mythinc is to have mythics and win the challenges.0
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killwind wrote:So I have just hit my personal threshold on Kaladesh. After 25 big boxes I have 11 mythics of which 6 came from Being in Extinction during Events and Personal placement in events. My Kaladesh counts are:
11/24 Mythics
37/40 Rares
55/55 Uncommon
65/65 Common
So a question to the players! Does that seem normal. If we break it down that means 1 mythic every 5 big boxes for me!
To the Dev's, what are your thoughts? Do you seem to think that this ratio of big boxes is enough to keep people interested?
Drop rate high enough to keep people interested? Check back in 6 months.
By the way, equating your results to one mythic per 5 big boxes isn't quite realistic, because there's no magic luck fairy to ensure you never get duplicates. Equating them to one *new* mythic per 5 big boxes is still not right because the magic luck fairy also doesn't help you out to make sure your box mythics aren't dupes of your event mythics. But regardless of what the right figure is for you, new mythics per box is actually a fairly useless stat. Why? The more boxes you open, the lower (and more meaningless) the number will be. Open 1700 boxes, and you can expect to have gotten around one new mythic per 100 boxes. This is not shocking.
* If anyone cares about the basis of the stats above:The figures are derived using a simple monte carlo simulation, and making these additional assumptions:
* Using Rare/Mythic drop rates per card of 3.83%/0.80% (best guess so far from Octal's data, with caveat: a 90% confidence range is 3.03%/0.40% to 4.63%/1.20%)
* 1 guaranteed rare per big box
* Only considering the 17 non-exclusive KLD mythics - assuming no exclusive mythics obtained in your 11, and not counting exclusive mythics amongst missing cards0 -
Daddystyx wrote:One of my guild mates has a screenshot from his origins BB WHERE HE OPENED x3 Hanger back walkers in the same box!!!
The irony of course is that the net result of all these amazingly good/bad rolls is fairly mundane - one non-dupe mythic from one big box.Daddystyx wrote:Something is broken D3 for that to even remotely be a possibility.0 -
Chandra 2 wasn't actually a sale, they just nerfed the drop rates on BB to compensate for their "sale"
/sarcasm0 -
I have bee nplaying this game since pretty much the very beginning and I am on the verge of quitting. I have gone 2.5 months, achieving all objectives and gotten top25 in events many times, opening countless big boxes and packs, but have gotten only 4 mythics: 3 Grim Flayers and 1 Padeem Consul of Innovation.
I am so sick and tired of grinding for nothing. I miss it when this game actually has something to look forward to. Now new cards are boring and mythic drop rate horrendous.
Did you guys notice that 21/24 of the new mythics from KLD were creatures? 26/33 from the last set were creatures. 25/36 from the set before were creatures, but only 9/24 cards from orgins were creatures. At this rate, the only mythics we will ever see will be creatures. Yarn...
This game is done. No more creativity and no more excitment. Just endless grinding. It's quite obvious that events have been slowly losing participants, and very soon i will be joining them rushing toward the exit.
Thanks developers for ruining a game that actually had so much potential and was actually once fun.0 -
jeremii wrote:Did you guys notice that 21/24 of the new mythics from KLD were creatures? 26/33 from the last set were creatures. 25/36 from the set before were creatures, but only 9/24 cards from orgins were creatures. At this rate, the only mythics we will ever see will be creatures. Yarn...
You can't place that blame entirely on Puzzle Quest. Take a look at the paper card game this is based on:
Shadows over Innistrad and Eldritch Moon between them have 6 mythic rare cards that aren't creatures or planeswalkers.
Battle for Zendikar and Oath of the Gatewatch only have 4 mythic rare non-creature, non-planeswalker cards.
Kaladesh so far only has 2.
Origins has 5, so slightly higher, but that just implies they took rare or uncommon spells and bumped them to mythic rarity. It's actually worse for the players as they can't as easily obtain those spells.0
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