Suggestion for new UI for prologue reward system
NachoTaterTots
Posts: 8
I took a quick peek around here and didn't notice any suggestions for the rewards system cycling, which is one of my biggest annoyances with the current UI. Don't force me to sit through a cycling UI for 6 different rewards for me to try and figure out what level had reward X quickly. I should be able to see every reward possibility quickly for every level. Attached is a UI suggestion for it on the mobile side.
Left side: Current cycling UI.
Right side: UI showing all possible rewards for prologue level.
Left side: Current cycling UI.
Right side: UI showing all possible rewards for prologue level.
0
Comments
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This seems like a decent enough idea, although they are probably unlikely to add a 6th reward to the nodes.0
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Thanks. I didn't even notice that I put in 6 where the prologue levels have 5 rewards. I have been playing the story PvE levels and most of those have 6 rewards which is where I think that my mistake begins.
So, they would need a same screen layout that encompassed 1, 5 and 6 rewards.0
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