Crash of the Titans Cycle 4: Iron Man
Comments
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Championed HB blasted this with one punch0
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First try with the champed Hulkbuster...although the board was quite unfriendly. Lost about half of his health before firing off a 20 AP Repulsor Punch.
Token was a green Gwenpoole, putting her at 1/0/4. Why is Gwenpoole still in the token rotation, but Devil Dinosaur and Howard the Duck aren't?0 -
Took 5 tries but my 3/1/2 LVL 131 HB did it, had to use / +2, stockpile +2, damage boost + 100%. Got bringing him to 3/2/20
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ZootSax wrote:My Hulkbuster went from a Lv94 1/1/2 to a Lv 180 4/2/4 since the last time it was in Crash of the Titans. It should be manageable this time around. Thank you RNG.
It took 5 tries (2 due to game crashes), but Hulkbuster got the job done. The Legendary token gave a (it seems this round gave a lot of people Natasha), so she's now 1/1/2--my best 5*. Not too shabby...0 -
Champed at 282, got Hulk on the first try without boosts, although the game took a while because of a lack of red on the board.
Got a red Medusa.0 -
5/2/4 level 135 Lost
Leveled Him up to 144 and eeked out a win
Got my first 5 Star Thanos Cover (green)0 -
4/2/5 HB at lvl 146 got it done first try. Used AP boosts just to be safe, not sure if needed.
Definitely prioritized blue surprisingly, then red. That made a lot of green on the board go bye bye.
Of course the only Clap he got on me took out both of my Overdrive strike tiles, but I soon got to 30 red aaaaand punch.
Will open the LT tomorrow.0 -
Got it first try with my 3/1/3 131 with +2r+y/+2 all and r+y 50% boost.
Had a very green/red lite board, saved 30 Red, hit and built up red again to beat him.
Got a XFWolvie to add champ level.0 -
Champ IMHB handled it first try without boosts. He did get me to about 1/3 health, but a followed by a handled it.0
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Forgot to post this yesterday but I managed to barely win with my 1/5/1 level 156 (maximum).
With only one red cover, you're doing a measly 3500 damage with 30 AP (and triggering Anger); additionally, using my best power (black) lopped off more than 10% of my health pool.
I used +2 black AP and then +20% r/y and g/b match damage boosts - I did not want to go higher because damage boost+strike tile damage has the potential to trigger Anger on every match.
I think I had to try 4 times. On the winning run, I got strike tiles out early and was able to strongly deny red and green. My match damage with strike tiles stayed under the Anger threshold.
I think he maybe got one green off, but I just kept whittling him down until I could finally finish him with my red (I had maybe 800 health remaining).
Reward was , he is 3/3/3 which is nice.0
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