Event reward changes

Feyda
Feyda Posts: 105
edited December 2016 in MtGPQ General Discussion
Based on the **** event and the new Emrakul event, silver tier no longer has the ability to earn mythics and there are no coalition rewards for either event.... How are people supposed to be able to build into gold level decks without being able to earn mythics... the drop rates are a joke. I am at 8 big boxes opened and zero mythics received and still only have a tiny handful of mythic cards from various draws in 3 months...

Comments

  • Yvendros
    Yvendros Posts: 202 Tile Toppler
    i'm doing pretty well with only 15 mythics, sitting in platinum. i'm NOT disagreeing about drop rates sucking, but mythics aren't necessarily needed to play well.

    I believe the devs are trying to fix the issue of all of the high-leveled players staying too long in silver or gold tier just to farm the ranked rewards. making these players move up (if they want mythics) will help out the newer players who are struggling just to get started...
  • glggwp
    glggwp Posts: 202 Tile Toppler
    number of crystals also got reduced...
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    glggwp wrote:
    number of crystals also got reduced...

    They said there would be more frequent events. It might have actually increased.
  • losdamianos
    losdamianos Posts: 429 Mover and Shaker
    Feyda wrote:
    Based on the **** event and the new Emrakul event, silver tier no longer has the ability to earn mythics and there are no coalition rewards for either event.... How are people supposed to be able to build into gold level decks without being able to earn mythics... the drop rates are a joke. I am at 8 big boxes opened and zero mythics received and still only have a tiny handful of mythic cards from various draws in 3 months...
    pretty simple ask Ohboy he provided good explanation on how to be competitive if you new and want to advance in tiers
    Basically you have to spend an enormous amount of $$$$$ to get Crystals to get small chance of useful mythic being pulled from big box
    forget about mythics in bronze or silver which would buff you enough to be competitive in higher tiers
    PAY and CRY

    D3 I know you reading this so here is a Management 101
    https://www.psychologytoday.com/blog/fa ... here-s-why

    Stop punishing people because they've missed their window and despite having perfect score they've missed on rewards because !=logic
    use reward system based on points not time and eliminiate tie breakers

    rather than cutting lower tiers incentivize higher tiers (MAYBE- JUST AN IDEA, in gold for 1-2 place give a user option to choose from which set he can have mythic, same with platinium)
  • Ampmp11
    Ampmp11 Posts: 77 Match Maker
    This was good, getting rid of all the platinum tiered players in silver.

    Now they just need more tiers above platinum because pretty soon there will be 50 first place ties here.
  • Steeme
    Steeme Posts: 784 Critical Contributor
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
  • losdamianos
    losdamianos Posts: 429 Mover and Shaker
    Steeme wrote:
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
    elaborate, how new player can be competitive once he reaches gold tier without ANY mythics
  • Ampmp11
    Ampmp11 Posts: 77 Match Maker
    Steeme wrote:
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
    elaborate, how new player can be competitive once he reaches gold tier without ANY mythics

    Look you're not going to be top 5 as soon as you move into the next tier. That's not how games work. It's called progression.

    Now they need to do something about the platinum players slumming it in gold tier.
  • Steeme
    Steeme Posts: 784 Critical Contributor
    Ampmp11 wrote:
    Steeme wrote:
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
    elaborate, how new player can be competitive once he reaches gold tier without ANY mythics

    Look you're not going to be top 5 as soon as you move into the next tier. That's not how games work. It's called progression.

    Now they need to do something about the platinum players slumming it in gold tier.

    You can obtain mythics from opening booster packs. Booster packs can be obtained by playing the events and completing the progression rewards. You can also obtain them from the 8 hour free packs, and from the daily/monthly reward packs. In addition to winning boosters, you win crystals, which can then be used to open big boxes. How do you think a paying player gets Mythics? By forking over cash for crystals, then opening big boxes.

    With events running much more frequently, ie. every day, you can win an additional booster and crystals every day. There is something called an economy, so if you tunnel vision yourself into one particular change (ie. reduced mythics in the leaderboard) then you will of course think the change is a detriment instead of looking at the entire economy as a whole.
  • losdamianos
    losdamianos Posts: 429 Mover and Shaker
    Steeme wrote:
    Ampmp11 wrote:
    Steeme wrote:
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
    elaborate, how new player can be competitive once he reaches gold tier without ANY mythics

    Look you're not going to be top 5 as soon as you move into the next tier. That's not how games work. It's called progression.

    Now they need to do something about the platinum players slumming it in gold tier.

    You can obtain mythics from opening booster packs. Booster packs can be obtained by playing the events and completing the progression rewards. You can also obtain them from the 8 hour free packs, and from the daily/monthly reward packs. In addition to winning boosters, you win crystals, which can then be used to open big boxes. How do you think a paying player gets Mythics? By forking over cash for crystals, then opening big boxes.

    With events running much more frequently, ie. every day, you can win an additional booster and crystals every day. There is something called an economy, so if you tunnel vision yourself into one particular change (ie. reduced mythics in the leaderboard) then you will of course think the change is a detriment instead of looking at the entire economy as a whole.
    Thats all nice and would be a valid point when boosters yielded an actual good card not constant flow of commons and uncommons
    apart from pointing out the obvious of (just be lucky and get something which is near impossible form free boosters pack) I still dont see how someone who just advanced to Gold tier can be competitive and not be a meat for other players, being essentially an easy win for others.

    I am trying to look from new players perspective.

    If you just started playing this game you are screwed.

    You have failed to provide valid points on how this new system puts new players in favour against how it was working before 1.9 update
  • tm00
    tm00 Posts: 155 Tile Toppler
    Steeme wrote:
    This is just a knee-jerk reaction to a recent change. If you're not looking at the big picture, you will see it as a detriment.
    elaborate, how new player can be competitive once he reaches gold tier without ANY mythics

    Ob nixilis full of removal (and a altar reap, bone splinter pavkage to fill space) in black.

    nahiri full of costed rare and uncommon cheap critters and all the decently costed removal that justs spam the -9.

    Koth being koth.

    Blue and green are trickier but max progression should be doable.

    Jace 2 with eldrazi incubator and basically any assortment of blue creature from eldrich moon should be fine too.
  • morgue427
    morgue427 Posts: 783 Critical Contributor
    new player here less than 3 months playing, 16 mythics total here none solid green. honestly playing good against the ai is about stong deck construction one of my best decks is red with one mythic that i dont use if i can help it. just because it discards every turn, i use lots of kill spells charged them up and try like crazy to keep them from getting fatties out and when they do whack them down fast same round if possible. it makes for slow games but i like a win over quitting out because i had a bad start or the opponent isnt worth fighting agaisnt because they can have good deck. just me i guess