Graf Harvest + Prized Amalgam

Ryudhyn
Ryudhyn Posts: 59 Match Maker
The combo of these two cards is very hard to deal with. Because Amalgam has defender, he always blocks and dies, triggering Harvest to summon a zombie, which resurrects Amalgam. And once it's on the field, no more focus has to go into it, so the rest of the deck can all be removal or card draw. it's just a forever annoying combo that makes games less fun for the opponent.

I would suggest either Amalgam not triggering on token zombies, or Harvest not triggering off token zombies. This would at least present an end to the combo until the player can summon another nontoken zombie.

I just find it impossible that an 8/8 defender can be unkillable (when they happen to get 4 amalgams over the course of the game).

Comments

  • Szamsziel
    Szamsziel Posts: 463 Mover and Shaker
    There is a lot of option to overcome that combo:
    Unblockable creatures
    Evasion (flying, menace)
    Return to hand
    Destroy support
    Or just simple trampling to death
    Every color has an option to deal with it.

    It's quite strong combo but not a win condition.
  • Mainloop25
    Mainloop25 Posts: 1,961 Chairperson of the Boards
    Just because you haven't found a way to deal with it, doesn't mean it needs to be changed.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    It is annoying, I agree, but I think the solution is that they need to get support removal in more colors, white for example, normally has lots of artifact and enchantment destruction, but has none I'm aware of in Puzzle Quest. I mentioned that Ironwright's Cleansing should have been added in the Eldritch Moon card set. Additionally, letting us select which support we want to destroy rather than it selecting one for us would also help with combos like this.
  • octal9
    octal9 Posts: 593 Critical Contributor
    wereotter wrote:
    white for example, normally has lots of artifact and enchantment destruction, but has none I'm aware of in Puzzle Quest.
    http://beta.mtgpq.info/#/cards/30 rare though, so hard to count it

    http://beta.mtgpq.info/#/cards/806 colorless, but expensive
  • Szamsziel
    Szamsziel Posts: 463 Mover and Shaker
    There is also in white Felidar Cub. But nevertheless - you can also either destroy the support by color match or just ignore support and disable defender. White has a lot of ways to do it. Fir red - support destroy, gem destroy, take control of defender, first strike, trample. For green - support removal, trample. Blue - fly, take control, disable defender, return to hand/library. Black flying, color match, unblockable, using own Graf, discard before it is casted.
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    octal9 wrote:
    wereotter wrote:
    white for example, normally has lots of artifact and enchantment destruction, but has none I'm aware of in Puzzle Quest.
    http://beta.mtgpq.info/#/cards/30 rare though, so hard to count it

    http://beta.mtgpq.info/#/cards/806 colorless, but expensive


    Fair there are those and Felidar Cub as mentioned below, but white support removal, not counting Mockery since it's usable by every color, seems to come with a big cost. 6 life in the case of Anguished Unmaking, and losing your creature in the case of Felidar Cub but in paper magic, white has the easiest and cheapest ways to remove artifacts and enchantments. It seems a failing of Puzzle Quest to not to include the ones that do exist, and with no artifact/enchantment removal for white in the Kaladesh block, it seems they missed the chance by skipping Ironwright's Cleansing in Eldritch Moon.

    Edit: Cataclysmic Gearhulk in white will destroy supports.... but that will be a mythic, so.... :/
  • ZW2007-
    ZW2007- Posts: 812 Critical Contributor
    wereotter wrote:
    with no artifact/enchantment removal for white in the Kaladesh block, it seems they missed the chance by skipping Ironwright's Cleansing in Eldritch Moon.

    Edit: Cataclysmic Gearhulk in white will destroy supports.... but that will be a mythic, so.... :/

    You may have overlooked this one:

    162243.png
  • wereotter
    wereotter Posts: 2,070 Chairperson of the Boards
    ZW2007- wrote:
    wereotter wrote:
    with no artifact/enchantment removal for white in the Kaladesh block, it seems they missed the chance by skipping Ironwright's Cleansing in Eldritch Moon.

    Edit: Cataclysmic Gearhulk in white will destroy supports.... but that will be a mythic, so.... :/

    You may have overlooked this one:

    162243.png

    I did indeed, and it's nice that it looks like it'll be a common. White definitely needs it, so I'm sure that'll be in every one of my white decks.
  • ZW2007-
    ZW2007- Posts: 812 Critical Contributor
    wereotter wrote:
    I did indeed, and it's nice that it looks like it'll be a common. White definitely needs it, so I'm sure that'll be in every one of my white decks.

    Agreed, although I still feel like it's a bit over-costed. 5 mana seems more right to me but it's a start.