Mystery scaling issues are back
Lytes420
Posts: 63 Match Maker
It's been about 3 weeks for me,but it's nice to see the good old out of whack scaling problem is back.this time it's the "fair warning" node for Hell's Kitchen sub.what should be for me maxed out at level 177,started at around level 305.after 4 clears it's at level 396.not bad for a so-called easy node.seriously,how does only one node out of the ten be affected this way.every other node is scaled properly.
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Comments
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I was scratching my head about this one too. I kept looking for the third 'easy' node.0
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It's in Thunderbolt's Mountain sub as well. The "defending the sentry" III and VI nodes are grey (so "trivial), but they are at level 272 and 250 (respectively). For contrast, my other grey node (trivial), "defending the sentry I" is level 30, as it should be.0
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I noticed this as well in "Hell's Kitchen." I think it's just a bug in the event coding.0
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You can bet if there were 4 easy nodes that would get hot fixed ASAP. 4 hard nodes? Might get fixed a year from now.0
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If only they would release the scaling info to us! Oh right.... no one seems to want that here...0
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BassMuffinFIve wrote:If only they would release the scaling info to us! Oh right.... no one seems to want that here...
While you are at it why don't we ask the Colonel what he puts in that blend of spices he puts on his delicious chicken.0 -
revskip wrote:BassMuffinFIve wrote:If only they would release the scaling info to us! Oh right.... no one seems to want that here...
While you are at it why don't we ask the Colonel what he puts in that blend of spices he puts on his delicious chicken.0 -
Don't worry everyone, they're listening!0
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This scaling problem is such an outrage that I strongly encourage the top 20 people in my Prodigal Sun bracket to stop playing the event entirely, in protest!0
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