Proposed PVE timer reworking

sinnerjfl
sinnerjfl Posts: 1,275 Chairperson of the Boards
edited November 2016 in MPQ General Discussion
It's been a few months since the new PVE timer has been implemented and as predicted, playing the end of a sub
then have to do 4 more clears right after for an optimal score is not really fun or healthy quite frankly.

It's a chunk of 4 hours of time dedicated to MPQ in a row which is way too much.

Here's an idea for the PVE timer. Nodes would not start regenerating points until X amount of hours has passed
(6 - 8 hours would be nice) from the moment the sub opens
. This would allow people to at least take a tinykitty break
if they wanted to and keep their optimal score as long as they did it within that timeframe. As long as you did your 4
clears before the pre-set time, you'd get the most points possible to renegerate.

Doesnt that sound better to most people? You can still play "whenever you want" *cough cough* and do it all
in that big chunk like now or you could spread your MPQ time a little.

And I do not think this would create that much "clumping" at the top with everyone with the same score, well I hope
it would not because it's the only flaw I can think of.

Thoughts?
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