Trample and Double Strike

Maveric78f
Maveric78f Posts: 50
I think you got it: once the opposiing creature has been killed, the second strike of the attacking creature is not dealt/trampling over the opponent's face.

That might be a design choice but it's inconsistent with paper MtG.

Comments

  • First strike: Creature hits first, enemy only retaliates if survived, otherwise combat turn over.
    Double strike: FS+ normal (simultaneous) strike. Since it has a built-in FS, if the enemy creature dies, the 'combat turn over' condition kicks in.

    It makes sense in this way, why write another algorythm exclusively for DS, when FS+norm strike can cover it?
  • yunnnn
    yunnnn Posts: 168 Tile Toppler
    I am known as the human whisperer. I take 2 humans and make them understand each other. Witness me at work:
    HunMike wrote:
    It makes sense in this way, why write another algorythm exclusively for DS, when FS+norm strike can cover it?
    Maveric78f wrote:
    ... it's inconsistent with paper MtG.
  • moogus
    moogus Posts: 24
    HunMike wrote:
    First strike: Creature hits first, enemy only retaliates if survived, otherwise combat turn over.
    Double strike: FS+ normal (simultaneous) strike. Since it has a built-in FS, if the enemy creature dies, the 'combat turn over' condition kicks in.

    It makes sense in this way, why write another algorythm exclusively for DS, when FS+norm strike can cover it?

    Hey said precisely why in the all of two sentences comprising his post. Not sure if trolling or ...... <fill in the blank>.