Ideas to show node progress on maps
Cousin Simpson
Posts: 1,086 Chairperson of the Boards
For some of the older missions, sometimes I find myself having to check each node multiple times to see how many times I've beaten that node -- and if the map is from an older PVE where the nodes unlock in a non-linear order, I probably have to check each node 2-3 times. I have a couple of suggestions:
- Create some kind of progress indicator around each node, maybe like a ring, to show how many times you've beaten it.
- Add a line that connects nodes to the older maps so that there's a visible sequence that I can use to at least check the nodes in a specific order, so hopefully I won't have to ask myself if I already checked node X already. Maybe this wouldn't work too well on maps like the Hunt, though.
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