jackvett wrote: I like how I can't complete many of the secondary objectives because I don't have the efficient kill spells in each color to wipe out the creatures I summon. Winning games too "early" because of a 2/2 or 3/3 vampire/scion token is the stupidest, most dreary thing imaginable. Totally fine with this event being taken out back for a beating so it can get some things right in the future. Fun idea, terrible implementation.
Crimmy wrote: If you're going to have 2 creature objectives, either make it so that we can get one or the other but not both, or give some degree of synergy (Even if it is 2 different creatures types with some overlap, such as Vampire and Ally, Human and Knight, Zombie and Shaman, etc. I'd love for those secondary creature types to matter at all).
madwren wrote: I agree that the event is terrible. When I saw it running again, I actually groaned aloud. That being said, are you in gold or platinum? Just wondering. I had 312 points and was 26th-28th (I forget).
bken1234 wrote: madwren wrote: I agree that the event is terrible. When I saw it running again, I actually groaned aloud. That being said, are you in gold or platinum? Just wondering. I had 312 points and was 26th-28th (I forget). I am in Gold and in any other event my score would have been in the 20-25 range which tells me that either people aren't playing or it's just too arduous to get objectives so people are quitting at progression.
motrax wrote: I've never bothered with the Eldrazi objective, I don't have 20 minutes to devote to a single match to earn 1 WHOLE POINT more at the risk of losing the match and then missing out on 5-6 points. I honestly think the problem with secondary objectives boils down to the fact that we can only choose 10 cards. It's hard to put enough control and utility cards in when having to throw in an adequate amount of [Vampires/Eldrazi/Werewolves/Madness/Delirium] cards too. What if they actually let us build a 40 card deck? You know, since they take our 10 cards and Quadruple it anyway and shuffle it into a deck. What if we had the option to toggle a card to be included (1-4) times in our library, and then having less copies would allow us to insert a few extra cards in for variety and a chance to splash into those objectives. A deck could look like this: Card A*4 Card B*4 Card C*4 Card D*4 Card E*4 Card F*4 --Above 6 are your core cards/creatures/removal etc Card G*2 Card H*2 Card I*2 Card J*2 --Next group is a few niche cards to hit objectives, but don't need a ton of Card K*3 Card L*3 --These could be good cards, but perhaps not needing the redundancy of your core cards Card M*1 Card N*1 --These last few cards could be just oddball cards you want to try out with it, or extremely niche cards that you don't ever want or need to have extra copies in your hands Total is still 40 cards, but allows for some diversity and more creative construction. The above example would still fit on just two screenies, like the current 10 decks do. Decklists will TRULY become a work of art, and we won't have nearly as many carbon-copy decks floating around out there. Eh, sorry for running this topic-train off the rails Bken... perhaps this idea needs its own thread! Motrax
Ohboy wrote: How about one further where you actually need multiple copies of a card if you want multiple copies in your deck? That should stop the rants about dupes for a month or so.
majincob wrote: Ohboy wrote: How about one further where you actually need multiple copies of a card if you want multiple copies in your deck? That should stop the rants about dupes for a month or so. This is a terrible idea. Imagine the wailing and gnashing of teeth. Current drop rates and no trading/crafting would make the game totally inaccessible except to a few elite super-spenders. Not to mention most people have converted all their dupes.
Ohboy wrote: majincob wrote: Ohboy wrote: How about one further where you actually need multiple copies of a card if you want multiple copies in your deck? That should stop the rants about dupes for a month or so. This is a terrible idea. Imagine the wailing and gnashing of teeth. Current drop rates and no trading/crafting would make the game totally inaccessible except to a few elite super-spenders. Not to mention most people have converted all their dupes. That's not really different from what's happening now. Only difference is that some of the current elites get nerfed down to just above commoner level. I assume you're in that category?