AI playing Day's Undoing + Sphinx's Tutelage

Sherwood
Sherwood Posts: 17
Hello,

I've found the game stacking actions in different order depending on who plays Day's Undoing, me or AI.

When I play Day's Undoing and Sphinx's Tutelage is into play under my control:
- I clear my hand
- AI clears it's own
- I draw 5 cards ( Sphinx's Tutelage doesn't trigger because AI has no cards in hand )
- AI draws 5 cards

When AI play Day's Undoing and Sphinx's Tutelage is into play under it's control:
- AI clears it's hand
- I clear my own
- I draw 5 cards
- AI draws 5 cards ( And Sphinx's Tutelage triggers because I have cards in hand )

As you can tell, here the order the actions are played does matter.

Comments

  • I also have this bug. Same scenario.
  • majincob
    majincob Posts: 732 Critical Contributor
    Not really a bug, more like non-symmetric interaction. It would be nice if Day's + Tutelage worked the same way no matter who cast Day's, but they would have to code different cases for the card depending on if the player or the Program played it.
  • majincob wrote:
    Not really a bug, more like non-symmetric interaction. It would be nice if Day's + Tutelage worked the same way no matter who cast Day's, but they would have to code different cases for the card depending on if the player or the Program played it.

    Not a hard fix really, all cards should have already be set to resolve in the same way relative to who plays it.
    But the wording on Day's is such that they don't specify the order of procedure for the drawing. So although it's unfair, it's technically not working incorrectly because it does not specify who draws first. So as much as it sucks, it's technically working within the parameters of its text.