Actions queue incorrect after update
M3f
Posts: 46
I love the new game speed but it creates several issues, examples below:
1) Jace 2.0 with Fevered Visions - card is being drawn at the end of the turn and if 3rd skill is active all creatures are getting +x/+x from it - problem is AI already plays when the bonuses are still distributed and destroys creatures before they get boosted and they would survive (ie. Avacyn in current event with her ability)
2) devil tokens from Devil's Playground are attacked by berserker creature - both creatures die, tokens do damage to next creature - works ok. Opposite situation though - devils attack a defender and both creatures die from attack - devils ability does damage to already dead defender leaving the creature above unharmed
There are probably other examples but none of the above happened before update. Please fix.
1) Jace 2.0 with Fevered Visions - card is being drawn at the end of the turn and if 3rd skill is active all creatures are getting +x/+x from it - problem is AI already plays when the bonuses are still distributed and destroys creatures before they get boosted and they would survive (ie. Avacyn in current event with her ability)
2) devil tokens from Devil's Playground are attacked by berserker creature - both creatures die, tokens do damage to next creature - works ok. Opposite situation though - devils attack a defender and both creatures die from attack - devils ability does damage to already dead defender leaving the creature above unharmed
There are probably other examples but none of the above happened before update. Please fix.
0
Comments
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Yea second the devil's playground glitch, it's quite annoying.0
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