I have 5 5 stars is this bad?
stark0719
Posts: 50 Match Maker
I have a Phoenix ( )
a SS a Black suited spiderman a Natasha romanoff and a BB
I didn't rank in the top 200 once during the anniversary, although right before it started I was the top 10 in pvp.
I am on day 81 (30 slots). and I don't have any 4* past lvl 90.
My question is do having these 5* hurt me in any way?
and is it abnormal to have this many?
a SS a Black suited spiderman a Natasha romanoff and a BB
I didn't rank in the top 200 once during the anniversary, although right before it started I was the top 10 in pvp.
I am on day 81 (30 slots). and I don't have any 4* past lvl 90.
My question is do having these 5* hurt me in any way?
and is it abnormal to have this many?
0
Comments
-
Yes having 5* hurt a low level roster. It's something I ran into when I was new (a little over 6 months ago). Having any 5*s is going to hurt you until you get to a point where you have 3-4 3* championed. Also putting ISO into 4* or 5* will also hurt you. How your progression should work:
1. Focus on getting a 1* to max, ideally Juggernaut or Iron Man, but any any will do I think.
2. Focus on championing as many 2*s as you can and start trying to get through the dead pool daily quests (DDQ).
3. Pick up and roster as many 3*s as you can and use DDQ to pick up even more covers for the ones you have.
4. You should save all CP and LT until you get to a point where you're ready to start working on 4*s, this will take some time. At least 6-12 months.
In your case it may be worth while to see your 5*s straight off as they are going to be a huge negative to your immediate future. I wouldn't sell your 4*s right away, but I would not waste any ISO on them and if you have a 3* you need to add and no roster slot, consider selling 4*s to get the 3*. It seems counter productive, but this game requires a good foundation of lower characters to get a to a point where the 4*s and 5* are more then dead weight.
The reason 5*s hurt you so much is scaling is calculated based on your top leveled characters. So if your 3 top leveled characters are 255, then the game throws characters around that level at you. However a 5* at 255 with only a few covers is pretty useless and it's hard to win those battles. It would be more beneficial for you to fight teams that more accurately reflect the levels you have strong characters at.0 -
So I should sell off my 5 5* and focus on getting 3 stars only?0
-
What are your highest level 3*'s?
Generally if you have plenty of high level or even champed 3*'s so when powered up they are around 250lvl, then 255 5*'s doesn't hurt.
Regarding selling 4*'s: don't sell them if you don't have to, but if you are missing some 3*'s but have some low-covered 4*'s which are considered as lower-tier, then it's better to recruit those missing 3*'s instead.0 -
I wouldn't sell your 5's just yet. Everything broll said is true but it very much depends on what your top 3-4 characters would be if you sold the 5's and your current enemy levels. If it were me, I would play a few events in pve and record the highest levels of scaling you see (from the nodes the give cp are a good enough to judge this). After the fourth play through (when the timer starts), they should around 40-50 levels higher than your usable characters. So, say you only have champed 2's around level 100. Your hardest nodes should be about 150ish. If it is based on your 5's then it will be around 300ish give or take. If anything just report the info back here and people will be glad to help. Don't sell the 5's if you don' have to. They are to hard to get.0
-
So based on this logic once you have Championed a 4* or 2 you would no longer be punished for leveling 5*s up to 270 or so? Since my 4* lineup is just starting to come together I don't want to jump the gun. The events tend to be all over the place so sometimes it is hard to tell what the heck they are basing their numbers on.0
-
MaskedMan wrote:So based on this logic once you have Championed a 4* or 2 you would no longer be punished for leveling 5*s up to 270 or so? Since my 4* lineup is just starting to come together I don't want to jump the gun. The events tend to be all over the place so sometimes it is hard to tell what the heck they are basing their numbers on.
What I'm talking about is scaling in pve. From what I've heard around here, MMR in pvp is a little different and will change when you start to level 5's. But don't take my word for it as I have no actual experience. Maybe wait for someone with leveled 5's to chime in.0 -
broll wrote:In your case it may be worth while to see your 5*s straight off as they are going to be a huge negative to your immediate future. I wouldn't sell your 4*s right away, but I would not waste any ISO on them and if you have a 3* you need to add and no roster slot, consider selling 4*s to get the 3*.
I concur with selling off the 5*. Starting lv 255 screws up your scaling. You need a fairly robust 3* roster before you should consider rostering them.
I disagree about selling 4*. They don't mess up your scaling if your 2* are decently leveled. 4* are also significantly harder to get than 3*. Not as hard as 5*, but they're not an impediment.
What you keep depends on your playstyle. If you just want to play with characters you like, dump the ones you don't like and use the proceeds to boost the ones you do. "Optimal" play is to roster every character 2* and above.
2* - use for DDQ, essentials, and cycle for bonuses.
3* - use for DDQ, essentials, and token rewards
4* - Gaming foundation.
That's how I see it. Or at least that's where I'm at. I have nearly all 3* champed and I'm actively cycling the 2* tier. I rarely use any of those characters outside DDQ. They enable building in the 4*-5* tier. Other than Switch, IM40, and IF, I only use them if they complete a rainbow.0 -
As a player that has 5 championed 5 stars, never sell them, period. If you're worried about your scaling, do not put ISO in them at all, that is how your scaling would be affected. If you sell them now, further down the road, you'll be kicking yourself, often and daily. I'll repeat....Never. Sell. A. 5. Star. Period.0
-
I'm still in the situation of having 5* covers hurt my scaling, but it's getting better every day as I continue to champ 3*. I'd keep the covers. It's painful now, but it would be a lot more painful down the road thinking about the 5* covers you threw out. It's easier too if you just forget about placement for now and concentrate on progression rewards.0
-
As a new player, you were probably still in the newbie brackets before the anniversary and now are in the regular ones where it will be much harder to place high. Happens to everyone and they usually don't know what's happening when it does. Just keep improving your roster and things will improve.0
-
To sell or not to sell, that is the question.
Okay, serious comment now. .. I would try one more event and see how things go. It may be that you need to choose a LOWER SCL. Having 5s isn't bad per se, because you can use them to 3-match your enemies to death.
On the other hand, if you're looking to place t10 or t5, then yes you would need to sell your 5s in order to compete. So in the end, it's a question of what your pve goals are at this juncture. Personally, I would just ride those 5s and not worry about placement. Slowly accumulate iso/tokens and build your roster that way. However, some people are more competitive and wouldn't be satisfied w/ this; for such folks selling the 5s would be the ideal solution.0 -
DaBeast911 wrote:As a player that has 5 championed 5 stars, never sell them, period. If you're worried about your scaling, do not put ISO in them at all, that is how your scaling would be effected. If you sell them now, further down the road, you'll be kicking yourself, often and daily. I'll repeat....Never. Sell. A. 5. Star. Period.
I'm guessing you were pretty established when 5*s came out. Not selling them if you're really low (few to no champs of any level) getting the ISO needed to create your first champions and getting your into 3*s becomes daunting because you can't place well in any events. It's easily a year if not more before a 5* is of any use to a new player. They are a dead weight. There are times where it is worthwhile to sell them, but that time ends once you get about 3-4 3* champions.0 -
broll wrote:DaBeast911 wrote:As a player that has 5 championed 5 stars, never sell them, period. If you're worried about your scaling, do not put ISO in them at all, that is how your scaling would be effected. If you sell them now, further down the road, you'll be kicking yourself, often and daily. I'll repeat....Never. Sell. A. 5. Star. Period.
I'm guessing you were pretty established when 5*s came out. Not selling them if you're really low (few to no champs of any level) getting the ISO needed to create your first champions and getting your into 3*s becomes daunting because you can't place well in any events. It's easily a year if not more before a 5* is of any use to a new player. They are a dead weight. There are times where it is worthwhile to sell them, but that time ends once you get about 3-4 3* champions.
I actually wasn't really established, had a few 4 stars maxed but that's really all. Since 5 stars came out, I did a few buy clubs and gotten extremely lucky to the point where all my 5 stars are championed and maxed except for Captain America, GG, BSS and SS. OML, Phoenix, Bruce Banner and Black Bolt, all maxed and championed. I learned that you can pull 5 stars, just have the roster space to add them and do not put in any ISO into them until you have at least 8-9 covers.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements