Gwenpool green
simonsez
Posts: 4,663 Chairperson of the Boards
It looks like Gwenpool's green can randomly target an airborne character and not do any damage. Working as intended?
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Comments
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There's no way to tell, because she can also randomly not hit characters. So, she may have just not hit anyone.0
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That's not what the ability description says... "hitting a random enemy each time"0
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simonsez wrote:That's not what the ability description says... "hitting a random enemy each time"
Ability description in game reads:
"I'll fire 3 shots in the general direction of the enemy team, hitting some (or maybe all???) of them for NUMBER damage per shot.0 -
Right, it doesn't say missing them, just hits random ones.0
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"Maybe all" means it's up to chance whether you hit one enemy three times, one enemy twice and another enemy once, or all three of them once each (in which case the move would function like a true AOE). Every shot is supposed to hit someone.0
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As per 112 patch notes, this has been fixed...0
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If it's "fixed" then Gwenpool is pretty much useless now. Since the 112 update, Chekhov's gun is having trouble hitting the broad side of a barn, literary or otherwise. It was deadly when first introduced, now every shot can miss if firing at only one or two enemies. I wonder if it is targeting downed enemies? Anyone else notice?
Thanks
RZ10 -
I submitted it as part of a ticket. I have had it miss more than 75 percent of the time, and I user her all the time. The description states that it should hit at least one enemy. I have had it completely miss all 3 shots on the last person standing on multiple occasions. The power is glitched, and if this was the original intention, then the randomizer is truly messed up.0
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I suspect that all powers that target a random character are currently bugged to potentially target downed characters. See the thread on Konran's black, for example.
Is MK green working? Mine isn't usable yet.0 -
Moon Knight? His green is working fine.0
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