poomermon wrote: If you can contact the other players you could ask them how many points they have currently and compare that to the total points your alliance has. The difference is the points of a missing member. Hard to pull off in a middle of tournament when everyone is constantly adding points though. I'm hoping devs will add more options for alliances in the future so this is will not become a problem.
klingsor wrote: This is a complicated issue that I have tried to bring to D3's attention. You could have a member do nothing and reap all the rewards and claim he is kicking ****. I know that everyone in my alliance is active because I use the power of math. By reduction ad absurdum if someone wasn't active taking total score divided by rosters we would have one person with an impossible score. Therefore everyone is active and scoring a bare minimum. I don't have every member of my alliance on FB, but I talk to about 27 people through the two alliances I run. It's a challenge. Another technique i've used is ask a member to leave momentarily to create a spot then kick out a random person and compare the score before and after. That's their score (the drop.) The problem is if you kick someone, they can't join back, since this is either an odd feature or a bug. I encoruage you guys to contribute to my Alliance improvement thread, as I have pointed IceIX to that thread as a way to consolidate issues and requests regarding alliances.viewtopic.php?f=8&t=5046&p=88999#p88999
pandaberry6 wrote: klingsor wrote: This is a complicated issue that I have tried to bring to D3's attention. You could have a member do nothing and reap all the rewards and claim he is kicking ****. I know that everyone in my alliance is active because I use the power of math. By reduction ad absurdum if someone wasn't active taking total score divided by rosters we would have one person with an impossible score. Therefore everyone is active and scoring a bare minimum. I don't have every member of my alliance on FB, but I talk to about 27 people through the two alliances I run. It's a challenge. Another technique i've used is ask a member to leave momentarily to create a spot then kick out a random person and compare the score before and after. That's their score (the drop.) The problem is if you kick someone, they can't join back, since this is either an odd feature or a bug. I encoruage you guys to contribute to my Alliance improvement thread, as I have pointed IceIX to that thread as a way to consolidate issues and requests regarding alliances.viewtopic.php?f=8&t=5046&p=88999#p88999 You run two alliances?! You sir are mad as a hatter.
klingsor wrote: pandaberry6 wrote: klingsor wrote: This is a complicated issue that I have tried to bring to D3's attention. You could have a member do nothing and reap all the rewards and claim he is kicking ****. I know that everyone in my alliance is active because I use the power of math. By reduction ad absurdum if someone wasn't active taking total score divided by rosters we would have one person with an impossible score. Therefore everyone is active and scoring a bare minimum. I don't have every member of my alliance on FB, but I talk to about 27 people through the two alliances I run. It's a challenge. Another technique i've used is ask a member to leave momentarily to create a spot then kick out a random person and compare the score before and after. That's their score (the drop.) The problem is if you kick someone, they can't join back, since this is either an odd feature or a bug. I encoruage you guys to contribute to my Alliance improvement thread, as I have pointed IceIX to that thread as a way to consolidate issues and requests regarding alliances.viewtopic.php?f=8&t=5046&p=88999#p88999 You run two alliances?! You sir are mad as a hatter. Haha, I have a lot of bandwidth
Thanos wrote: Didn't know you could join more than one alliance at a time. Great way to clean up on the loot.
falconeyed wrote: The issue I have had with this is that the person character have not increased over time, so I am unsure if he is actually playing. I would like to open this slot to someone who is actually playing.
Neokarasu wrote: +1 for Stats tracking. I understand people fear required benchmark to be the norm but at the same time, maybe the Alliances with such benchmark isn't the right fit for your playstyle? There are more laid-back Alliances for the more laid-back players and competitive Alliances can field the more competitive players. I think this would be a good tool to help players and Alliances alike find a good fit. On the subject to not being able to play all of the events, that is just something that should be communicated to the rest of the Alliance. If they kick you for missing an event, you probably don't want to be in the same Alliance as them anyway. Most people should be reasonable enough about this game that missing an event here and there is fine. This is more for people who miss multiple events in a row without saying anything. At that point, there is no benefit for both the player (since that player has stopped playing) and the Alliance (since the spot can be opened up to other players) so having a way to know that and act accordingly is really a win/win situation.