Demonic pact is inconsistent
pacha
Posts: 32 Just Dropped In
The last patch has modified the way Demonic Pact works :
After a while, it no longer
- makes you draw 1 card in addition to normal draw at the beginning of your turn
- deals damage to opponent and creatures
- discards opponent 1 card
I think this happen if the opponent doesn't have any creature on the board.
It's weird concerning a Mythic that costs so much and deals you 30 HP damage et makes you discard 3 cards when it is destroyed.
If you keep the new condition (the opponent must have at least a creature), the "destroying effects" should be removed, otherwise, it is a huge nerf to this card.
After a while, it no longer
- makes you draw 1 card in addition to normal draw at the beginning of your turn
- deals damage to opponent and creatures
- discards opponent 1 card
I think this happen if the opponent doesn't have any creature on the board.
It's weird concerning a Mythic that costs so much and deals you 30 HP damage et makes you discard 3 cards when it is destroyed.
If you keep the new condition (the opponent must have at least a creature), the "destroying effects" should be removed, otherwise, it is a huge nerf to this card.
0
Comments
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This seems to be consistent with other reported bugs that require targets to function as intended. Good catch.0
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Can confirm Demonic Pact doesn't deal damage to the opponent or make the opponent discard a card if your opponent controls no creatures.
Really frustrating to be locking down a game with DP only for my opponent to come back from behind simply because pact's not triggering correctly. Or lose because they manage to find a way to destroy it through a spell or from gem matching when they are at <5 life and I missed probably 10 damage in missed triggers.0
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