Games
News
Blog
Forums
About
Support
Home
›
MtGPQ Bugs & Technical Issues
Geier Reach Bandit and Mirrorpool
Options
DragonXNIK-
Posts:
24
September 2016
edited September 2016
in
MtGPQ Bugs & Technical Issues
I'm reporting a bug that I've seen in my Koth deck, and that has also been reported by a coalition mate of mine.
This requires two mythics to reproduce so it's not widespread, as implied in the title, it's Geier Reach Bandit, and Mirrorpool.
A geier reach bandit has to be in play, and flipped to werewolf form (Vlidin-Pack Alpha). Then you cast mirrorpool. Then you cast another Geier reach bandit. The Second bandit attempts to flip to a werewolf and get +3/+3 and haste, but at the same time the game is (I think) trying to reinforce a Vilidin pack alpha with a Geier reach bandit, which cannot work due to the way the werewolf mechanic is designed.
0
Categories
All Categories
44.3K
Marvel Puzzle Quest
1.4K
MPQ News and Announcements
20K
MPQ General Discussion
3K
MPQ Tips and Guides
2K
MPQ Character Discussion
170
MPQ Supports Discussion
2.5K
MPQ Events, Tournaments, and Missions
2.8K
MPQ Alliances
6.3K
MPQ Suggestions and Feedback
6.2K
MPQ Bugs and Technical Issues
13.2K
Magic: The Gathering - Puzzle Quest
485
MtGPQ News & Announcements
5.3K
MtGPQ General Discussion
98
MtGPQ Tips & Guides
394
MtGPQ Deck Strategy & Planeswalker Discussion
282
MtGPQ Events
60
MtGPQ Coalitions
1.2K
MtGPQ Suggestions & Feedback
5.5K
MtGPQ Bugs & Technical Issues
548
Other 505 Go Inc. Games
21
Puzzle Quest: The Legend Returns
5
Adventure Gnome
6
Word Designer: Country Home
377
Other Games
141
General Discussion
236
Off Topic
7
505 Go Inc. Forum Rules
7
Forum Rules and Site Announcements