Avacyn's Madness - Ideas for improvement

babar3355
babar3355 Posts: 1,128 Chairperson of the Boards
edited September 2016 in MtGPQ General Discussion
First, thank you for the new content and for trying to make exciting new events. Honestly, you were almost there with this one but there were some things that caused it to be disappointing. Here are some suggestions for how to make this event infinitely more enjoyable by the community as a whole.

1. Have each Coalition fighting their own version of Avacyn... This seems really obvious to me.
2. Make it a race to who can take down Avacyn the quickest. (This is how coalitions are ranked)
3. Make Avacyn challenging but feasible by most guilds over time, and add an exclusive card as the prize (ie Westvale Abbey, Avacyn, or Startled Awake)... probably the Abbey as I doubt you want everyone having the mythics.
4. Don't make repeatable goals for each battle that are mutually exclusive. It's fine to make them non-repeatable and mutually exclusive.
5. Explain the event in at least some detail before the event starts.

I appreciate you guys trying, but this was a pretty big letdown. Did the community just shock you with their vigor, or did you mean for the event to take 21 hours?

Comments

  • majincob
    majincob Posts: 732 Critical Contributor
    I will like this post twice. Here and in the other place.

    The event is a cool idea. Just needs a few tweaks.
  • glggwp
    glggwp Posts: 202 Tile Toppler
    they should just make it a story mode