Harness not working
madwren
Posts: 2,260 Chairperson of the Boards
FYI, Harness the Storm is having some odd behaviors. I've replicated them several times.
These happen seemingly at random:
1. Harness will come into play, and immediately destroy three gems despite no other spell being cast.
2. I match 3 gems at the start of my turn, filling my cards with mana. Harness will fire its gem destruction BEFORE any spells are cast.
3. A spell will be cast, and Harness will not fire at all. This doesn't happen with any particular card (i.e., a card will work one time, and not work another time; there isn't a specific card that it isn't working for).
These happen seemingly at random:
1. Harness will come into play, and immediately destroy three gems despite no other spell being cast.
2. I match 3 gems at the start of my turn, filling my cards with mana. Harness will fire its gem destruction BEFORE any spells are cast.
3. A spell will be cast, and Harness will not fire at all. This doesn't happen with any particular card (i.e., a card will work one time, and not work another time; there isn't a specific card that it isn't working for).
0
Comments
-
Maybe it is tied to having an already full spell to cast?0
-
maybe it's meant to have random ability since it's red and based on chaos magic, and it's named "harness the storm".
I do miss the classic microprose standard paper based mtg on PC.0 -
From what I saw, if there are no spell in your 'graveyard' nothing will happen. However, if there's at least one spell, the gem destruction will happen before you get the opportunity to cast or not the spell. After that you choose to cast it or not. Whether you cast it or not, a spell will still be returned to your hand.0
-
I noticed weird behaviour last night, but it's been inconsistent so I haven't been able to tie down what the problem is yet. The gem destruction seems to happen at odd moments sometimes.0
-
nice! this card has been bothering me for a while! plz nerf it to the ground!!!!0
-
blacklotus wrote:maybe it's meant to have random ability since it's red and based on chaos magic, and it's named "harness the storm".
I do miss the classic microprose standard paper based mtg on PC.
Shandalar ? i'v spent countless hours in this game
it was pretty broken tho .. hello deck full of lightning bolt xD0 -
newbee1kenobi wrote:blacklotus wrote:maybe it's meant to have random ability since it's red and based on chaos magic, and it's named "harness the storm".
I do miss the classic microprose standard paper based mtg on PC.
Shandalar ? i'v spent countless hours in this game
it was pretty broken tho .. hello deck full of lightning bolt xD
mine consist of all the timewalk, time vault, time twister spells and artifacts.
powered by blacklotuses, moxes and brass cities. manipulated with twiddle.
once it's my turn, it's my turn forever. lol.
it's necessary though. the Color bosses have 35hp each. your max is 30hp, but cap can be exceeded during card battles and carried forwarded.
The final boss has 1666hp.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements