Impoving Aerial Avenger (Sam Wilson: Captain America)
zodiac339
Posts: 1,948 Chairperson of the Boards
With character re-balances underway, I recently thought of potential improvement on this Legendary character. For his rare version, Inspiration is a great power, improving your damage or defense substantially. Aerial Avenger has not been as impressive however, which is strange considering that it's for a higher tier character. The main complaint, typically, is that the countdown reduction aspect was a poor alteration of the power, not synergizing well with most characters in the 4-star tier. There are quite a lot of characters who benefit from the countdowns remaining on the board. It honestly is a bit like Doctor Octopus' Armed and Dangerous, trying to do several things, but not doing them well (and AA is only trying to do two things!).
I would like to propose a modification of the Redwing power to replace the countdown reduction:
At rank 5 "When your team matches blue, improve 2 friendly strike/protect/attack tiles by (amount) and reduce 1 enemy (or potentially 2 enemy at rank 5) strike/protect/attack tiles by (amount), to a minimum of 1. If the enemy tile is already at strength 1, convert it to a basic tile."
Falcon's ability to cleanse enemy tiles has always been a great strength of the character, and a great loss when transitioning to 4-star. While this modification wouldn't have the power to deal with enemy countdowns, I believe that returning the ability to weaken the enemy would be an improvement.
I would like to propose a modification of the Redwing power to replace the countdown reduction:
At rank 5 "When your team matches blue, improve 2 friendly strike/protect/attack tiles by (amount) and reduce 1 enemy (or potentially 2 enemy at rank 5) strike/protect/attack tiles by (amount), to a minimum of 1. If the enemy tile is already at strength 1, convert it to a basic tile."
Falcon's ability to cleanse enemy tiles has always been a great strength of the character, and a great loss when transitioning to 4-star. While this modification wouldn't have the power to deal with enemy countdowns, I believe that returning the ability to weaken the enemy would be an improvement.
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Comments
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ALTERNATIVE
I was just thinking about Lunacy and Love and Fear. If Aerial Avenger were to continue affecting countdown tiles, give the player a choice when the match starts: Decrease friendly countdowns or increase friendly countdowns. He's Legendary. The power should match that status. And perhaps make rank 5 affect 2 countdowns and 2 special, rather than 1 countdown and 2 special. It really should be a noticeably stronger power than Inspiration.0 -
No...leave him alone <sniff> please don't kill my switch/falcap/antman team. He also pairs with star Lord pretty well.
EDIT: the post above mine gave me an idea. The problem isn't that he reduces CD...the problem is it's random. Give the player the ability to select the CD tiles it reduces and presto he's fixed....and I can still have my treasured pve team0 -
The power should improve friendly countdowns, simple as that, it should be aware enough to change them in the correct direction.0
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Here's an idea: What if blue instead of reducing a friendly countdown fortified it? That should be a good benefit for both types of countdowns...0
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I'm also for chooking the tile, otherwise leave hI'm alone, he's awesome in the prof x/ scarlet witch combo.0
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Quebbster wrote:Here's an idea: What if blue instead of reducing a friendly countdown fortified it? That should be a good benefit for both types of countdowns...
Ultimately, CD tiles have so many different effects that you'd almost have to make it targeted/selectable for max effectiveness.0 -
bigsmooth wrote:Quebbster wrote:Here's an idea: What if blue instead of reducing a friendly countdown fortified it? That should be a good benefit for both types of countdowns...
Ultimately, CD tiles have so many different effects that you'd almost have to make it targeted/selectable for max effectiveness.
But yes, choosing a CD would be better.0
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