Prologue (it doesn't have to just take up space)
FaustianDeal
Posts: 760 Critical Contributor
After clearing all the rewards out of prologue it kind of just sits in our interface and mocks us.
Here are a few options for prologue:
Here are a few options for prologue:
- If we have all the rewards; just hide the tab. This is slightly better than "leave it there to do nothing", but other options below are better.
- Allow us an option to reset prologue. There are a few ways this could be done:
- As part of Anniversary; ask if they would like to reset their prologue
- When each season starts ask the user if they would like to reset their prologue
- As a part of the VIP process, for example on the first day, when they buy VIP, ask if they want to reset the Prologue
- Once we have completed prologue, instantly reset it, but scale it up. Move it up from 'Trivial' to 'Easy' to 'Normal'. How many more settings already exist: 'Hard', 'Super-Hard', 'Lethal', 'Ridiculous', 'Seriosly?!', 'OMG, Are You Kidding?!', and so on. So it is repeatable, but the whole thing gets harder every time.
- When the user resets their prologue ask them which difficulty they would like it set to. Some of us used to let our kids play prologue, but we cannot any longer because it is now locked. Bring that back for them.
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Comments
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I agree. It would be great to have the prologue reset every now and then. You could try different levels of challenge for different sets of prizes. If you choose a level that's too challenging, then next time, you can have it scale back to an easier level.0
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Sounds like a great idea, I think for balance you would choose your difficulty level at the start of each reset (if you get multiple resets) and then if you find that it's too hard you're stuck with it for the rest of the reset period.
Re: the rewards from prologue, probably fair to limit it to Iso and tokens, dependent on the difficulty level chosen.0 -
It would be nice, but most of the prologue is actually being repeated through the various stories...0
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