Flashing CD tiles with 1 turn left

mpqr7
mpqr7 Posts: 2,642 Chairperson of the Boards
edited September 2016 in MPQ Suggestions and Feedback
I'm often using a tank, and then every now and then, I use my weak character. That happens to be the time that a CD tile goes off and obliterates them.

It's hard during a quick scan to see which CD tiles have one turn left and which don't. It would be nice if they flashed or something, so we knew that the next turn, we would suffer major damage. They do something like that in Candy Crush with the bomb tiles, so you know it's about to go off.


Similarly, it would be nice to have some sort of flashing on an enemy character who has enough AP to do a specific power, so I know when I'm about to get a drubbing from them as well. I know I can check their AP stash and see how much their power costs, but it takes a lot of looking and swipes, and this game is all about speed, man!!

I know I'm not the only one who takes one turn with their weaker character, and then suddenly gets blindsided with a massive dump of enemy super powers.

Comments

  • stewbacca
    stewbacca Posts: 82 Match Maker
    Along side this, when there are multiples of the same enemy, such as hitman or muscle. .. I would lie to see some designation of who that current tile belongs to. Nothing more frustrating than blasting one enemy with all your poweRS and then seeing that those killer tiles belong to the other guy you could have killed.
  • mckauhu
    mckauhu Posts: 740 Critical Contributor
    How about just highlighting the enemy it belongs to when you are selecting the tile?
  • doomette
    doomette Posts: 95 Match Maker
    At least on iOS, if you select an opponent from the lineup (like when you're picking who to be first in line), it briefly indicates which countdown tiles are theirs. Is that what you're wanting (previous two posters, not OP), or did I misunderstand?
  • mckauhu
    mckauhu Posts: 740 Critical Contributor
    doomette wrote:
    At least on iOS, if you select an opponent from the lineup (like when you're picking who to be first in line), it briefly indicates which countdown tiles are theirs. Is that what you're wanting (previous two posters, not OP), or did I misunderstand?

    Yes exactly haven't noticed that on android though have to check later if that is the case it would be very useful
  • doomette
    doomette Posts: 95 Match Maker
    mckauhu wrote:

    Yes exactly haven't noticed that on android though have to check later if that is the case it would be very useful
    Hopefully it does, because yeah, so useful. On the iOS, the countdown tiles enlarge for a second when the enemy is selected.
  • mckauhu
    mckauhu Posts: 740 Critical Contributor
    doomette wrote:
    mckauhu wrote:

    Yes exactly haven't noticed that on android though have to check later if that is the case it would be very useful
    Hopefully it does, because yeah, so useful. On the iOS, the countdown tiles enlarge for a second when the enemy is selected.

    That seems to be the case also with android. Thumbs up for you I never noticed that before icon_eek.gif
  • DeNappa
    DeNappa Posts: 1,398 Chairperson of the Boards
    The whole 'short highlight owned countdown tile effect' is very subtle and it's never explained in the in-game tutorial as far as I know, so it's VERY easy to miss. They should really make it more obvious.