Magik (Darkchylde)

slantedandenchanted
Posts: 127 Tile Toppler

Magik, Illyana Rasputina (Darkchylde)




Attacks:

2 Covers: Strength 65 strike tile when an ally matches a purple tile and a strength 45 strike tile when an enemy matches one.
3 Covers: Strength 80 strike tile when an ally matches a tile, 60 when an enemy matches one.
4 Covers: Strength 91 strike tile when an ally matches a tile, 71 when an enemy matches one.
5 Covers: Strength 105 strike tile when an ally matches a tile, 90 when an enemy matches one.
All damage scaled based on level
Mystic Armor Level 2: Magik's demonic energy lingers around her, creating a fiery blaze amongst the area. Whenever Magik makes a match increase an allied special tile by 70 points.
Mystic Armor Level 3: Magik's abilities evolve even further as she grows horns and hooves. Magik's abilities now cost 1 AP less.
7 AP Consume Power: Magik has now reached her full form, sacrificing the demons of limbo to empower her. Magik destroys all allied attack tiles creates a 150 strike tile with a bonus 75 points for each tile destroyed. This power turns into a purple ability when used and destroyed tiles do not gain AP or deal extra damage.
2 Covers: Now makes a strength 225 strike tile.
3 Covers: Now grants a bonus 91 points for each tile destroyed, and grants AP from each tile destroyed.
4 Covers: Now creates a strength 300 strike tile.
5 Covers: Now grants a bonus 125 points for each tile destroyed.
(Passive) Has passive abilities of all levels of Mystic Armor.

2 Covers: Creates strength 91 attack tiles. Inflicts 400 damage. 750 damage to Magik when countdown is finished.
3 Covers: Creates strength 125 attack tiles. Inflicts 600 damage. 600 damage to Magik and 1000 damage to the target enemy when countdown is finished.
4 Covers: Creates strength 175 attack tiles. Inflicts 800 damage. 1250 damage to the target enemy when countdown is finished.
5 Covers: Creates strength 205 attack tiles. Inflicts 1600 damage.

2 Covers: Creates strength 55 attack tiles.
3 Covers: Creates 1-turn countdown tiles
4 Covers: Creates strength 70 attack tiles.
5 Covers: Creates strength 91 attack tiles.
Hi guys. I know this character has been made by other posters but I was hoping to put my own take to the character! Let me know what you think!
Failed to load the poll.
0
Comments
-
Lots of ideas here, but your spec is really... busy. There's definitely a through-line of attack/strike tile mastery, but there's so much going on here it's kind of hard to get a feel for how she would play out.
Mechanically, the 'powering up' of her yellow (which really should just be purple and not change color) is a really neat idea. In practice, most battles will be over before she can fire her expensive active powers 3 times. I would rebuild something like this--and streamline each progressive power--with her other active powers being cheaper. I like steps 1 and 3-4 more than step 2 which doesn't follow the 'build up, unleash' flow of the battle as well as the others.
I'd also pick a focus--she's got a lot of attack tiles but then also makes strike tiles pretty effectively which is kinda overkill. I'd focus on making just attack tiles but you could keep the attack-to-strike conversion in step 4.0 -
ErikPeter wrote:Lots of ideas here, but your spec is really... busy. There's definitely a through-line of attack/strike tile mastery, but there's so much going on here it's kind of hard to get a feel for how she would play out.
Mechanically, the 'powering up' of her yellow (which really should just be purple and not change color) is a really neat idea. In practice, most battles will be over before she can fire her expensive active powers 3 times. I would rebuild something like this--and streamline each progressive power--with her other active powers being cheaper. I like steps 1 and 3-4 more than step 2 which doesn't follow the 'build up, unleash' flow of the battle as well as the others.
I'd also pick a focus--she's got a lot of attack tiles but then also makes strike tiles pretty effectively which is kinda overkill. I'd focus on making just attack tiles but you could keep the attack-to-strike conversion in step 4.
Fixed it up a bunch. I realize that it's a bit messy, but now I feel like it's a lot better than before. I made her limbo power cost less, and one of her forms now makes her powers cheaper which feels true to the character and helps you get to level 4 asap.0
Categories
- All Categories
- 45K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.4K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.3K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 512 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 426 MtGPQ Deck Strategy & Planeswalker Discussion
- 301 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements