Alternative suggestion for RC fix

andrewvanmarle
andrewvanmarle Posts: 978 Critical Contributor
edited September 2016 in MtGPQ Suggestions & Feedback
Instead of removing the prevent damage and leaving the hexproof in place let's do it the other way around.

Without hexproof it can be destroyed, disabled and bounced while remaining a serious threat. I'd say this gives more room for creativity while leaving the door open for answers to it.

Comments

  • qwweetrtr
    qwweetrtr Posts: 101 Tile Toppler
    Also to tweak it's prevent damage from when it's blocked......to when it's blocked OR IS BLOCKING.

    The hexproof isn't the issue. It's a massiveissue as it's a lot harder to get rid of but in G1, once he's out and Gideon uses his first ability then it's pretty much game over as there are no creatures to block it because of them attacking and being blocked.
  • andrewvanmarle
    andrewvanmarle Posts: 978 Critical Contributor
    True, but it is the hexproof that keeps in on the table, removing that allows disable, removal etc