Made the game boring...
Comments
-
The problem with scaling in this game is the points where you feel like you have fewer options due to your progression. It isn't really about ease or difficulty, but about stuff that was once possible becoming impossible.
If you develop a clever strategy for MNM to feed blue to classic Storm and start feeling like you've "solved" the game, it feels like a kick in the gut when you get to the point where using those characters is suicidal, everywhere, under all circumstances. When every conflict is on a cosmic, 5* level, those fights don't feel special and your wide roster feels like a waste of time.
That is a scaling problem, but not one that can be fixed by better scaling. It's a problem that ought to be fixed by having different content for different tiers of play. The only place that happens now is on 3 of the nodes in DDQ, and not coincidentally DDQ is the most popular mode in the game.0
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements