PVE: Civil War: Team Cap (2016-09-01 to 2016-09-05)

rainkingucd
rainkingucd Posts: 1,433 Chairperson of the Boards
Details about this run can also be found here: Civil War Returns! - New Event Details

Event Info
Civil War: Team Cap
Length of Event: 3.5 days
Sub-Events? 8 Rounds
Main Bracket Size: 20
Unique Reward(s): No
Other Notes:
  • The first 20 people who join the event under an alliance are locked into that leaderboard for the remainder of the event.
  • If you join the event for an alliance that already has 20 people in the same leaderboard, you’ll be put into another leaderboard for the remainder of the event.
  • Your alliance must choose a side to fight on. This event is balanced so an Alliance can complete one of the Boss Battles, but not both. Trying to switch sides will not help you.
  • If you're not sure which side you want to play, it's okay to try both, but your alliance should focus on one side to get the best rewards.
  • Every playable character in the game is playable on each side.
  • Missions completed on one side are locked out for both sides until the mission refreshes.
  • There are two different types of missions: Boss mission and Supporting Character Missions.
    • Boss Mission
      • This is the first mission available when the event starts.
      • The boss’ health at the top will go down based on the amount of damage you and your Alliance does to him, even if you lose the match.
      • The mission pin will enter cooldown for 8 hours or until you beat one of the supporting Character Missions.
        Iron Man (Civil War)
        Winning Team - 6 Red AP
        “You know I’m going to win eventually, right? Iron Man lets loose a barrage of repulsor blasts while his systems reach full power. Deals damage and creates random Charged tiles.

        (PASSIVE) At the start of the turn, if there are more than 8 charged tiles, destroy all of them.”

        Girl FRIDAY - 12 Blue AP
        Ok, FRIDAY, let’s hit ‘em where it hurts. Converts tiles of the enemy’s strongest color basic tiles to Red. After the board settles, destroys all remaining basic Red tiles (Does not generate AP).

        (PASSIVE) Iron Man cannot be stunned or sent airborne.

        House Party Protocol - 8 Yellow AP
        Welcome to the party, boys. Iron Man empties the vaults and calls his back-up armor to his aid. Replaces up to two of Iron Man’s downed or missing teammates with autonomous Iron Man Drones.

        (PASSIVE) When Iron Man becomes downed, down all House Party Protocol Drones.
    • Supporting Character Missions
      • 5 different missions that each have a different featured character. Each side has a "Team Cap" or "Team Iron Man" mission that will require any three characters with that affiliation.
      • Completing these missions reduces the health of the boss at the top of the screen.
      • Reset every 8 hours. The opponents change every time the mission resets.
      • Completing a mission on one side locks out the mission on the other side.
  • Once your Alliance defeats the boss by depleting his health bar, his health will reset and you’ll unlock the next round in the event. There are 8 rounds in all that your Alliance can complete.
  • If your Alliance is able to complete all 8 rounds, you will earn a 5-Star cover of Steve Rogers (First Avenger).

Powered Up
star.pngstar.pngstar.pngstar.pngstar.png
icon_captainamerica.png

star.pngstar.pngstar.pngstar.png
icon_miles.png
icon_falcon.png
icon_thing.png
icon_wintersoldier.png

star.pngstar.pngstar.png
icon_scarletwitch.png
icon_punisher.png
icon_falcon.png
icon_humantorch.png
icon_ironfist.png
icon_captainamerica.png

star.pngstar.png
icon_hawkeye.png
icon_storm.png
icon_captainamerica.png

star.png
icon_hawkeye.png
icon_storm.png

Progression awards:
5000: token_standard.png
10000: 100 iso8big.png
20000: Rainbow Power Boost
36500: healthpackbig.png
66700: Rainbow Stockpile
105800: 140 iso8big.png
152000: star.pngstar.pngicon_hawkeye.pngredflag.png
204500: 140 iso8big.png
262500: token_event.png
325500: 140 iso8big.png
393500: star.pngstar.pngstar.pngicon_scarletwitch.pngpurpleflag.png
465500: 250 iso8big.png
542000: 25 heropointsbig.png
622000: 250 iso8big.png
706000: star.pngstar.pngstar.pngicon_scarletwitch.pnggreenflag.png
776000: 500 iso8big.png
872000: 25 heropointsbig.png
981500: token_event.png
1101000: 1000 iso8big.png
1228000: token_legendary.png Red Room

Round rewards:
Round 1: 70000 token_event.png
Round 2: 120000 token_event.png
Round 3: 350000 token_event.png
Round 4: 880000 token_event.png
Round 5: 1800000 star.pngstar.pngstar.pngstar.pngicon_wintersoldier.pngpurpleflag.png
Round 6: 3000000 star.pngstar.pngstar.pngstar.pngicon_wintersoldier.pngblueflag.png
Round 7: 4800000 star.pngstar.pngstar.pngstar.pngicon_wintersoldier.pngredflag.png
Round 8: 9700000 token_legendary.png Red Room

Previous Runs:

Comments

  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Can everyone use Peggy Carter to unlock the Steve Rogers required node or is it just me?
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    great. now dude looks like a lady stuck in my head lol
  • jojeda654
    jojeda654 Posts: 1,162 Chairperson of the Boards
    Pretty easy. Ran Winfinite through Round 7. Switched to Ghost Rider/Punisher/Marvel for Round 8. Used 4*Thor+IM40 for the side nodes all the way.

    Since Marvel was tanking IM46's colors, it was easy to deny Tony and still generate AP for my combo.

    Progression Red Room token gave me a Nick Fury, which I'm probably going to sell to champ Cyclops. Alliance Red Room token got me a red Black Widow.