PVE Heroic: Oscorp (2016-08-29 to 2016-09-01)
rainkingucd
Posts: 1,419 Chairperson of the Boards
Oops. A bit late on this one.
Event Info
Powered Up (and only usable characters)
(Essential)
(Essential)
(Essential)
Progression awards:
Placement rewards:
Sub-Event Placement Rewards
Reinforcements (will update as known)
Previous runs
Event Info
Heroic Oscorp
Length of Event: 3 days
Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
Length of Event: 3 days
Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
- There are Main nodes to open up the sub-events. These nodes are one time only nodes.
- One node in Main (a team-up node) is repeatable and playable for points throughout the event.
- Enemy Types (Main): Bullseye (2*), Daken (2*), Yelena Belova, Hammer Goons
- Sub-Event 1: Oscorp: Heroic - City
- Number of Main Nodes to Open Sub-Event: 4
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
- Enemy Types: Ares, Bullseye (2*), Daken (2*), Juggernaut, Moonstone, Ragnarok, Venom, Yelena Belova, Hammer Goons
- Sub-Event 2: Oscorp: Heroic - Tower
- Number of Main Nodes to Open Sub-Event: 3
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
- Enemy Types: Ares, Bullseye (2*), Daken (2*), Juggernaut, Moonstone, Ragnarok, Venom, Yelena Belova, Hammer Goons
- Sub-Event 2: Oscorp: Heroic - Tower II
- Number of Main Nodes to Open Sub-Event: 3
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
- Enemy Types: Ares, Bullseye (2*), Daken (2* & 3*), Moonstone, Venom, Yelena Belova, Hammer Goons
Powered Up (and only usable characters)
(Essential)
(Essential)
(Essential)
Progression awards:
100:
500: 100
1000: rainbow damage boost
1500:
2400: rainbow AP stockpile
3500: 140
4800:
6500: 140
8000:
10000: 140
12000:
14000: 250
16000: 25
18500: 250
21000:
23500: 500
27000: 25
31000:
35500: 1000
40000: 25
500: 100
1000: rainbow damage boost
1500:
2400: rainbow AP stockpile
3500: 140
4800:
6500: 140
8000:
10000: 140
12000:
14000: 250
16000: 25
18500: 250
21000:
23500: 500
27000: 25
31000:
35500: 1000
40000: 25
Placement rewards:
1: + rewards for 2-5
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 1500 , 50
21-50: , 1000 , 50
51-100: , 1000 , 25
101-200: , 500 , 25
201-300: , 500
301-400: , 250
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 2500 , 100
3-10: , 2500 , 50
11-25: , 1500 , 50
26-50: , 1000 , 50
51-100: , 500 , 25
101-250: 500 , 25
251-500: 250 , 25
501-1000: 250
1001-10000: 140
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 1500 , 50
21-50: , 1000 , 50
51-100: , 1000 , 25
101-200: , 500 , 25
201-300: , 500
301-400: , 250
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 2500 , 100
3-10: , 2500 , 50
11-25: , 1500 , 50
26-50: , 1000 , 50
51-100: , 500 , 25
101-250: 500 , 25
251-500: 250 , 25
501-1000: 250
1001-10000: 140
Sub-Event Placement Rewards
1-2: x2, 1000 , 100 , 2
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
Reinforcements (will update as known)
Sub 1: Oscorp: Heroic - City
Sub 2: Oscorp: Heroic - Tower
Sub 3: Oscorp: Heroic - Tower II
Sub 2: Oscorp: Heroic - Tower
Sub 3: Oscorp: Heroic - Tower II
Previous runs
PVE Heroic: Oscorp (2016-06-20 to 2016-06-23)
PVE Heroic: Oscorp (2016-02-29 to 2016-03-03)
PVE Oscorp Heroic, 23 November - 26 November 2015
PVE Oscorp Heroic, August 25-29
PVE Heroic Oscorp, June 22-25
Oscorp Heroic (April 24-May 1)
Oscorp: Heroic Jan. 13-21
Oscorp Heroic - July 25-31
OSCORP HEROIC - MAY 8-14
PVE Heroic: Oscorp (2016-02-29 to 2016-03-03)
PVE Oscorp Heroic, 23 November - 26 November 2015
PVE Oscorp Heroic, August 25-29
PVE Heroic Oscorp, June 22-25
Oscorp Heroic (April 24-May 1)
Oscorp: Heroic Jan. 13-21
Oscorp Heroic - July 25-31
OSCORP HEROIC - MAY 8-14
0
Comments
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Tempted to grind for the Quake covers. Probably not doable in a mid-week event though.0
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Sub 1 Reinforcements:
Also, thanks rainkingucd for getting this thread up. It's not letting me give your posts reputation for some reason.
Finally, a much, much less sincere "thanks" to whoever let RNG determine boosted characters instead of looking at the actual event, as the CP node is much more difficult for a limited-roster event that still relies on 2* characters when Ares is an opponent...
Edited to complain about Ares being an opponent, after using Cap, Squirrel Girl & Ares as my "A" team this event, so far.0 -
Is four clears of each node still needed to get the CP?0
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Quebbster wrote:Is four clears of each node still needed to get the CP?
4/6 on the first sub and the 4 main page nodes is just over 13k. should be fine getting to 40k. seems the days of the easy easy cp are gone however.0 -
My rough math, assuming numbers remain consistent with the previous runs:
3 clears/day x 9 nodes = 10k + 13k + 17k = 40k
4 clears/day x 8 nodes (missing Spider-Woman) = 11k + 14k + 18k = 43k.
This doesn't even include the main page nodes, so max progression should be a cakewalk this event (assuming the limited roster doesn't kill you).0 -
thanos8587 wrote:Quebbster wrote:Is four clears of each node still needed to get the CP?
4/6 on the first sub and the 4 main page nodes is just over 13k. should be fine getting to 40k. seems the days of the easy easy cp are gone however.
That's a bummer. Want to talk about quality of life...three clears for progression was fantastic. Devs should go back to that now that there is a reward for full clears (XP).0 -
SnowcaTT wrote:thanos8587 wrote:Quebbster wrote:Is four clears of each node still needed to get the CP?
4/6 on the first sub and the 4 main page nodes is just over 13k. should be fine getting to 40k. seems the days of the easy easy cp are gone however.
That's a bummer. Want to talk about quality of life...three clears for progression was fantastic. Devs should go back to that now that there is a reward for full clears (XP).
According to my calculations...
So if you have all three essentials, including Jessica, you probably don't need 4 full clears in every sub. This is slightly less work than Venom Bomb.
Method:• The number of available points is the same as the last run.
• The essential node values are unknown - I calculated the 4* values as the value of the 3* divided by 0.93, and the 2* node decreased by the same amount of points
• I conservatively assumed a maximum amount of points obtained from the loaner node as twice the initial value. E.g. if the node is worth 100 pts, I assumed 200 pts regardless of the number of clears.
• The repeatable node in the main event was considered to be worth a total of 300 pts regardless of the number of clears
• The fifth clear was set at 80% of the full clear value.0 -
Anyone want to talk about what lineup they are using on this run because, wow, this is some bad stuff here. I used up all my health packs grinding out 4 clears on each node (granted, I was using my newly champed Carnage a lot, mostly because he has 30K health and mostly because he's the only one worth a damn in this lineup). LCap and 2* Wolvie helped out but I basically exhausted the entire lineup just trying to get the 4 clears. I'm not excited for the end-of-timer grind, and then Sub 2.0
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madsalad wrote:Anyone want to talk about what lineup they are using on this run because, wow, this is some bad stuff here. I used up all my health packs grinding out 4 clears on each node (granted, I was using my newly champed Carnage a lot, mostly because he has 30K health and mostly because he's the only one worth a damn in this lineup). LCap and 2* Wolvie helped out but I basically exhausted the entire lineup just trying to get the 4 clears. I'm not excited for the end-of-timer grind, and then Sub 2.
The restrictions are terrible for everyone. I don't think there are any great solutions...
As a general principle, I like to think of the available characters as counters to different enemies:
goons: Lazy Cap (red, blue)
Moonstone: Human Torch (red, green)
Bullseye: Daredevil (purple, blue), Loki (black)
Daken: Squirrel Girl (purple), Loki (black). Don't use Daredevil red when facing Daken!
Yelena: whatever, just ignore her
Venom: same as Yelena
Ares: a good green user (HT or SG)
Juggernaut: Human Torch (red), Daredevil (red, blue)
Besides that, I think Squirrel Girl purple works well with Carnage.
I haven't given much thought to 4* options though, because my roster is not quite there yet.0 -
I usually enjoy the Heroics, since you get to use some odd teams, but with the higher scaling and the fact there's really no synergy on any of the teams you can run, it's just grinding for AP until you can fire powers. It also doesn't help that the 4* options are either fairly new characters, or trash tier (yeah we're looking at you ).0
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Sub 2 reinforcements, for anyone wondering:
(3*) Psylocke
(2*) Black Widow
(1*) Hawkeye0 -
Between this event and Venom Bomb, I've renewed my appreciate for Squirrel Girl. She's clearly not top tier, but I'm not sure I could clear some of the harder nodes here (or the deadly Carnage nodes in Venom Bomb) without her.0
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ZootSax wrote:Between this event and Venom Bomb, I've renewed my appreciate for Squirrel Girl. She's clearly not top tier, but I'm not sure I could clear some of the harder nodes here (or the deadly Carnage nodes in Venom Bomb) without her.0
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Reinforcements for Sub3:
Which 1* is boosted, I don`t know (because I have only in my roster).0 -
Black Duke wrote:Reinforcements for Sub3:
Which 1* is boosted, I don`t know (because I have only in my roster).
Sweet. Beast will bring much needed strike tiles and AoE.0 -
Black Duke wrote:Which 1* is boosted, I don`t know (because I have only in my roster).
Sub 3 hasn't started for me, yet, but it's a safe bet that the boosted 1* reinforcement is Modern Black Widow. At least I'd like to hope it is, as IM35, Storm, Spiderman and Hawkeye have already been used, so mBW's the last non-Dark Avenger left in 1* land.0 -
Yep, reinforcements for Sub 3 are 3* Beast, 2* Cap Marvel and 1* Black Widow.
(For players who might not know, during heroic events like this, you can see reinforcements for that sub by pulling up rewards for that day and then looking at Event Rules.)0 -
Finally some BLACK user (Capt Marvel) and Beast + CM goes well together in this one.0
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winnning team has been Cap 3, HT 3 and SG0
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