ReddMaxx wrote: That answers the first part. But is the concept of prevent damage suppose to stop destroying effects or was that never meant to be. Redd
alextfish wrote: Yow. That's... well, OK, Enshrouding Mist was pretty powerful before, so I guess it's fair enough. But it'd've been really nice if they'd actually mentioned this change in the behaviour of our cards anywhere in any patch notes or release announcement
GrizzoMtGPQ wrote: This should have been announced better. Prevent Damage is a core feature. This was not a bug fix but a significant change to a game mechanic.
Pqmtg- wrote: GrizzoMtGPQ wrote: This should have been announced better. Prevent Damage is a core feature. This was not a bug fix but a significant change to a game mechanic. Prevent damage should never have prevented non damage creature removal. It makes absolutely no sense.