Marvel VS Capcom !!!
 
            
                
                    kenshohmer2                
                
                    Posts: 35 Just Dropped In                
            
                        
            
                    As a big fan of the Marvel vs Capcom franchise, i would love to see some Street Fighter's characters in MPQ! Here are some few Ideas :
AKUMA / GOUKI





Level 450 : HP: 48835 Tile Damage: 69/592/460/526/63/75/4.2x
Abilities at Max Level
 Zankuu Hadoken 7
Zankuu Hadoken 7   :	Akuma can fire his Hadouken mid-air , over the enemy garde.
 :	Akuma can fire his Hadouken mid-air , over the enemy garde.
does 10K damage and is not affected by enemy protect tiles.
 Ashua Senku/Warp  Passive
Ashua Senku/Warp  Passive  :	Akuma can teleport away from his enemy. He doesn’t take
  :	Akuma can teleport away from his enemy. He doesn’t take
damage from tile match. If health lower than 10 % become Ashua Warp and single power attack does 50% damage less.
 Shun Goku Satsu 14
Shun Goku Satsu 14  :	 Akuma rush on the opponent with his secret deadly technic.
   :	 Akuma rush on the opponent with his secret deadly technic.
(Raging Demon)
Does 80% damage and destroy 15 random tiles
Ryu




Level 270 : HP: 15450 Tile Damage: 65/12/74/11/13/83/4x
Abilities at max level
 Hadouken  8
Hadouken  8     Ryu thrust his palms forward, sending a surge of spirit energy, flying towards the opponent. Does 5 K damage to the enemy
Ryu thrust his palms forward, sending a surge of spirit energy, flying towards the opponent. Does 5 K damage to the enemy
If Ryu has 13 Blue AP, he perform a Shinku Hadouken, doing 12k damage to the opponent.
 Focus Attack 8
Focus Attack 8   During his focus attack Ryu gains a super armor against enemies attack while preparing his counter attack.
During his focus attack Ryu gains a super armor against enemies attack while preparing his counter attack.
Create a 3-turn CD black tile. While on board, damage on Ryu are provisional until they reach 4K. If the provisional damages are less than 4K when the tile reach 0, Ryu counter attack and does 7K damage. If Provisional damages exceed 4K, destroy the CD tile and all provisional damage are effective on Ryu. Same if CD tile is matched
 Tetsumaki Sempuu Kyaku 10
Tetsumaki Sempuu Kyaku 10  Ryu jumps and, while in the air, rotates his legs, kicking the opponents . Does 3 K damage to the enemy team. Can hit airborne character as well.
Ryu jumps and, while in the air, rotates his legs, kicking the opponents . Does 3 K damage to the enemy team. Can hit airborne character as well.
Zangief




Level 270 : HP: 18650 Tile Damage: 83/74/11/13/65/12/4x
 Iron Muscle 7
Iron Muscle 7  Zangief can take a hit and that lift his spirit and force up Create a 4 turn CD tile. While on the board , damage on Zangief and his teammates are reduce by 50% and generate   2AP of the same color than  the enemies match.
Zangief can take a hit and that lift his spirit and force up Create a 4 turn CD tile. While on the board , damage on Zangief and his teammates are reduce by 50% and generate   2AP of the same color than  the enemies match.
 Final Atomic Buster 11
Final Atomic Buster 11   Zangief goes behind the opponent and lands a German Suplex, a reverse backbreaker and finish them with a devastating Spinning Piledriver.
 	Zangief goes behind the opponent and lands a German Suplex, a reverse backbreaker and finish them with a devastating Spinning Piledriver.
Does 9K damage and stun the enemy 3 turn
 Red Cyclone Passive
Red Cyclone Passive  You have to pass Zangief before reaching his friends!
 	You have to pass Zangief before reaching his friends!
If no fortified tile on the board, fortifies 1 random CD tile every turn.
Cammy




Level 270 : HP: 12180 Tile Damage: 11/83/12/13/74/65/4x
 Canon Spike Green 10
Canon Spike Green 10   Cammy tackle her enemy from a great distance.
 	Cammy tackle her enemy from a great distance.
Does 7K damage to the opponent in the back of the enemy team. Even if invisible or airborne.
 Delta Red Agent 6
 Delta Red Agent 6   Cammy need to steal information from shadowlo, leaving decoy to remain undetected
 	Cammy need to steal information from shadowlo, leaving decoy to remain undetected
Steal 3 AP of his strongest color and give 3 AP of his weakest to the opponent.
 GYRO DRIVE SMASHER 13
GYRO DRIVE SMASHER 13  Cammy Ultra combo, lands several hit leaving the opponent weakened.
 	Cammy Ultra combo, lands several hit leaving the opponent weakened.
Does 10K damage to the target and create a 5-turn CD tiles. While on the board, this opponent does 50% less damage
Chun li




Level 270 : HP: 11980 Tile Damage: 12/74/65/11/13/83/4x
  Hyakuretsukyaku 9
Hyakuretsukyaku 9  Deadly combo, kicking her target multiple  times,sending him mid air with the last blow.Does 3 K damage to the opponent and airborne him.
 	Deadly combo, kicking her target multiple  times,sending him mid air with the last blow.Does 3 K damage to the opponent and airborne him.
 Sen'en Shuu  Passive
Sen'en Shuu  Passive	   Chun li jumps higher than her opponent and perform a Stomp Kick on top of her opponent's heads. Does 1.5 K damage every turn to any airborne Opponent
 Chun li jumps higher than her opponent and perform a Stomp Kick on top of her opponent's heads. Does 1.5 K damage every turn to any airborne Opponent
  Spinning Bird Kick 8
  Spinning Bird Kick 8  Her signature move, spin up side down kicking  her opponent. Destroy 3 random line doing damage and generate 4 random AP.
 	Her signature move, spin up side down kicking  her opponent. Destroy 3 random line doing damage and generate 4 random AP.
Dan Ibiki




Level 270 : HP: 9990 Tile Damage: 13/74/11/65/83/12/4x
  Gadoken 4
Gadoken 4   Dan learned by himself to replicate the Hadouken. The range is unfortunately short.
 	Dan learned by himself to replicate the Hadouken. The range is unfortunately short.
Does 1 K damage
Haoh Gadoken 7 Time for a Super move! Concentrating all his energy, Dan throw a giant fire ball, but the recoil throw him back.
  	Time for a Super move! Concentrating all his energy, Dan throw a giant fire ball, but the recoil throw him back.
Does 3.5 K Damage but stun himself for 2 turn.
Taunt (Passive) , Every turn reduce by 40 up to 2 protect,attack or strenght tile
Oyajiiii! passive When defeated , Dan remember his father. The opponent can’t help to feel sorry for him
 	When defeated , Dan remember his father. The opponent can’t help to feel sorry for him
Stun 1 turn the opponent or teammate that downed Dan.
What do you think?
                AKUMA / GOUKI






Level 450 : HP: 48835 Tile Damage: 69/592/460/526/63/75/4.2x
Abilities at Max Level
 Zankuu Hadoken 7
Zankuu Hadoken 7   :	Akuma can fire his Hadouken mid-air , over the enemy garde.
 :	Akuma can fire his Hadouken mid-air , over the enemy garde.does 10K damage and is not affected by enemy protect tiles.
 Ashua Senku/Warp  Passive
Ashua Senku/Warp  Passive  :	Akuma can teleport away from his enemy. He doesn’t take
  :	Akuma can teleport away from his enemy. He doesn’t takedamage from tile match. If health lower than 10 % become Ashua Warp and single power attack does 50% damage less.
 Shun Goku Satsu 14
Shun Goku Satsu 14  :	 Akuma rush on the opponent with his secret deadly technic.
   :	 Akuma rush on the opponent with his secret deadly technic.(Raging Demon)
Does 80% damage and destroy 15 random tiles
Ryu





Level 270 : HP: 15450 Tile Damage: 65/12/74/11/13/83/4x
Abilities at max level
 Hadouken  8
Hadouken  8     Ryu thrust his palms forward, sending a surge of spirit energy, flying towards the opponent. Does 5 K damage to the enemy
Ryu thrust his palms forward, sending a surge of spirit energy, flying towards the opponent. Does 5 K damage to the enemyIf Ryu has 13 Blue AP, he perform a Shinku Hadouken, doing 12k damage to the opponent.
 Focus Attack 8
Focus Attack 8   During his focus attack Ryu gains a super armor against enemies attack while preparing his counter attack.
During his focus attack Ryu gains a super armor against enemies attack while preparing his counter attack.Create a 3-turn CD black tile. While on board, damage on Ryu are provisional until they reach 4K. If the provisional damages are less than 4K when the tile reach 0, Ryu counter attack and does 7K damage. If Provisional damages exceed 4K, destroy the CD tile and all provisional damage are effective on Ryu. Same if CD tile is matched
 Tetsumaki Sempuu Kyaku 10
Tetsumaki Sempuu Kyaku 10  Ryu jumps and, while in the air, rotates his legs, kicking the opponents . Does 3 K damage to the enemy team. Can hit airborne character as well.
Ryu jumps and, while in the air, rotates his legs, kicking the opponents . Does 3 K damage to the enemy team. Can hit airborne character as well.Zangief





Level 270 : HP: 18650 Tile Damage: 83/74/11/13/65/12/4x
 Iron Muscle 7
Iron Muscle 7  Zangief can take a hit and that lift his spirit and force up Create a 4 turn CD tile. While on the board , damage on Zangief and his teammates are reduce by 50% and generate   2AP of the same color than  the enemies match.
Zangief can take a hit and that lift his spirit and force up Create a 4 turn CD tile. While on the board , damage on Zangief and his teammates are reduce by 50% and generate   2AP of the same color than  the enemies match. Final Atomic Buster 11
Final Atomic Buster 11   Zangief goes behind the opponent and lands a German Suplex, a reverse backbreaker and finish them with a devastating Spinning Piledriver.
 	Zangief goes behind the opponent and lands a German Suplex, a reverse backbreaker and finish them with a devastating Spinning Piledriver.Does 9K damage and stun the enemy 3 turn
 Red Cyclone Passive
Red Cyclone Passive  You have to pass Zangief before reaching his friends!
 	You have to pass Zangief before reaching his friends!If no fortified tile on the board, fortifies 1 random CD tile every turn.
Cammy





Level 270 : HP: 12180 Tile Damage: 11/83/12/13/74/65/4x
 Canon Spike Green 10
Canon Spike Green 10   Cammy tackle her enemy from a great distance.
 	Cammy tackle her enemy from a great distance.Does 7K damage to the opponent in the back of the enemy team. Even if invisible or airborne.
 Delta Red Agent 6
 Delta Red Agent 6   Cammy need to steal information from shadowlo, leaving decoy to remain undetected
 	Cammy need to steal information from shadowlo, leaving decoy to remain undetectedSteal 3 AP of his strongest color and give 3 AP of his weakest to the opponent.
 GYRO DRIVE SMASHER 13
GYRO DRIVE SMASHER 13  Cammy Ultra combo, lands several hit leaving the opponent weakened.
 	Cammy Ultra combo, lands several hit leaving the opponent weakened.Does 10K damage to the target and create a 5-turn CD tiles. While on the board, this opponent does 50% less damage
Chun li





Level 270 : HP: 11980 Tile Damage: 12/74/65/11/13/83/4x
 Hyakuretsukyaku 9
Hyakuretsukyaku 9  Deadly combo, kicking her target multiple  times,sending him mid air with the last blow.Does 3 K damage to the opponent and airborne him.
 	Deadly combo, kicking her target multiple  times,sending him mid air with the last blow.Does 3 K damage to the opponent and airborne him. Sen'en Shuu  Passive
Sen'en Shuu  Passive	   Chun li jumps higher than her opponent and perform a Stomp Kick on top of her opponent's heads. Does 1.5 K damage every turn to any airborne Opponent
 Chun li jumps higher than her opponent and perform a Stomp Kick on top of her opponent's heads. Does 1.5 K damage every turn to any airborne Opponent Spinning Bird Kick 8
  Spinning Bird Kick 8  Her signature move, spin up side down kicking  her opponent. Destroy 3 random line doing damage and generate 4 random AP.
 	Her signature move, spin up side down kicking  her opponent. Destroy 3 random line doing damage and generate 4 random AP.Dan Ibiki





Level 270 : HP: 9990 Tile Damage: 13/74/11/65/83/12/4x
 Gadoken 4
Gadoken 4   Dan learned by himself to replicate the Hadouken. The range is unfortunately short.
 	Dan learned by himself to replicate the Hadouken. The range is unfortunately short.Does 1 K damage
Haoh Gadoken 7
 Time for a Super move! Concentrating all his energy, Dan throw a giant fire ball, but the recoil throw him back.
  	Time for a Super move! Concentrating all his energy, Dan throw a giant fire ball, but the recoil throw him back.Does 3.5 K Damage but stun himself for 2 turn.
Taunt (Passive) , Every turn reduce by 40 up to 2 protect,attack or strenght tile
Oyajiiii! passive
 When defeated , Dan remember his father. The opponent can’t help to feel sorry for him
 	When defeated , Dan remember his father. The opponent can’t help to feel sorry for himStun 1 turn the opponent or teammate that downed Dan.
What do you think?
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