Coconut99 wrote: Barrelrolla wrote: Coconut99 wrote: Bit surprised at the lack of Ally cards, though. That mechanic basically just came and went with BFZ/Oath, and if future releases don't include any, it'll be hard for latecomers to make use of it as those cards get lost in the greater depth of inventory. Well, that's pretty typical in Magic. Look at Devoid and Ingest for example. Many new mechanics are specific for the set. For example Madness and Delirium will not be in the next set and I highly doubt we'll be seeing Transform too. Allies were kinda specific for the BfZ set. Didn't know how limited mechanics were these days. I quit paper magic back in like, 2000, and back then at least, most (not all, granted, but most) mechanics would last at least a couple sets...well, other than Slivers (off the top of my head).
Barrelrolla wrote: Coconut99 wrote: Bit surprised at the lack of Ally cards, though. That mechanic basically just came and went with BFZ/Oath, and if future releases don't include any, it'll be hard for latecomers to make use of it as those cards get lost in the greater depth of inventory. Well, that's pretty typical in Magic. Look at Devoid and Ingest for example. Many new mechanics are specific for the set. For example Madness and Delirium will not be in the next set and I highly doubt we'll be seeing Transform too. Allies were kinda specific for the BfZ set.
Coconut99 wrote: Bit surprised at the lack of Ally cards, though. That mechanic basically just came and went with BFZ/Oath, and if future releases don't include any, it'll be hard for latecomers to make use of it as those cards get lost in the greater depth of inventory.
Coconut99 wrote: Yeah, I get that, and for paper magic, it makes perfect sense. Guess it just doesn't make as much sense to me here as it does there...two sets from now, when there's twice as many cards, I'm going to look at GideonZ and think, "Eh, why spend the crystal," because the odds of getting new/missing Ally cards has diminished so much (and even more so for newer players pulling from that larger card pool). While I don't buy crystal, for someone that does, that could mean not paying $ for crystal to buy GideonZ and/or runes to level him.
madwren wrote: Coconut99 wrote: Yeah, I get that, and for paper magic, it makes perfect sense. Guess it just doesn't make as much sense to me here as it does there...two sets from now, when there's twice as many cards, I'm going to look at GideonZ and think, "Eh, why spend the crystal," because the odds of getting new/missing Ally cards has diminished so much (and even more so for newer players pulling from that larger card pool). While I don't buy crystal, for someone that does, that could mean not paying $ for crystal to buy GideonZ and/or runes to level him. Yeah, but they're based on existing cards whose likeness they're licensing. Wizards may let them have leeway with the mechanics, but the name, artwork, and basic identifiers (card name, tribal type, spell type, etc.) remain the same, or within specific guidelines (artifact/enchantment = support, instant/sorcery = spell).
Rootbreaker wrote: madwren wrote: Coconut99 wrote: Yeah, I get that, and for paper magic, it makes perfect sense. Guess it just doesn't make as much sense to me here as it does there...two sets from now, when there's twice as many cards, I'm going to look at GideonZ and think, "Eh, why spend the crystal," because the odds of getting new/missing Ally cards has diminished so much (and even more so for newer players pulling from that larger card pool). While I don't buy crystal, for someone that does, that could mean not paying $ for crystal to buy GideonZ and/or runes to level him. Yeah, but they're based on existing cards whose likeness they're licensing. Wizards may let them have leeway with the mechanics, but the name, artwork, and basic identifiers (card name, tribal type, spell type, etc.) remain the same, or within specific guidelines (artifact/enchantment = support, instant/sorcery = spell). They usually make enchantments, lands and artifacts into supports and instants and sorceries into spells, but not always. See Gideon's Reproach. They clearly have the freedom to choose a card's type.
Barrelrolla wrote: Is it possible that the list doesn't include all cards? Maybe not showing exclusive cards, because I'm noticing the absence of Geier Reach Bandit/Vidin-Pack Alpha and I really like that card.http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=409912
Meto5000 wrote: All Shadows Over Innistrad cards have been added to Decktester!
Rootbreaker wrote: Meto5000 wrote: All Shadows Over Innistrad cards have been added to Decktester! Are you going to have another shield values post for SOI?